The Legend of Zelda: Four Swords Adventures: Difference between revisions

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{{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.|tester=}}
{{Test Entry|revision=6887|OS=Windows Vista x86|CPU=Intel Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.|tester=}}
{{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core @ 2.2GHz|GPU=ATI Mobility Radeon HD 4250|result=Slow: 10-30 FPS with DX11|tester=}}
{{Test Entry|revision=7303|OS=Windows 7 x64|CPU=AMD Phenom II n850 Triple Core @ 2.2GHz|GPU=ATI Mobility Radeon HD 4250|result=Slow: 10-30 FPS with DX11|tester=}}
{{Test Entry|revision=7440|OS=Windows XP SP3 x86|CPU=Intel Core 2 Duo @ 2.93GHz|GPU=nVidia GeForce GTX 260 896MB|result=Playable: Some massive slowdowns and the known glitches. First Moon Gate worked fine, second crashed the game.|tester=Proto}}
{{Test Entry|revision=7440|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.93GHz|GPU=nVidia GeForce GTX 260 896MB|result=Playable: Some massive slowdowns and the known glitches. First Moon Gate worked fine, second crashed the game.|tester=Proto}}
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