The Legend of Zelda: Four Swords Adventures: Difference between revisions

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=== Moon Gate Crash ===
=== Moon Gate Crash ===
*The game crashes when entering a Moon Gate, or operates very slowly under some versions.
*The game crashes when entering a Moon Gate, or operates very slowly under some versions. Can be resolved by enabling, Skip CPU EFB Access.


=== Can't Hold Button ===
=== Can't Hold Button ===
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|gfxbackend                = OpenGL or Direct3D 11
|gfxbackend                = OpenGL or Direct3D 11
|gfxbackendnotes          = The Direct3D9 plug-in has invisible texture problems post window resizing
|gfxbackendnotes          = The Direct3D9 plug-in has invisible texture problems post window resizing
|skipcpuefbaccess   = On
|skipcpuefbaccessnotes   = Corrects hang/crash/slow performance at Moon Gates
|accuratetexturecache      = Position 4
|accuratetexturecache      = Position 4
|accuratetexturecachenotes = Prevents texture errors and all Link sprites being black.
|accuratetexturecachenotes = Prevents texture errors and all Link sprites being black.