The Legend of Zelda: Four Swords Adventures: Difference between revisions

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{{Test Entry|revision=4598|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in}}
{{Test Entry|revision=4598|OS=Windows Vista (x86)|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945 (on-board)|result=Fully playable: 50-80 FPS with default settings and DX9 plug-in}}
{{Test Entry|revision=6315|OS=???|CPU=Intel Core i7 720|GPU=ATI HD5730|result=Fully playable, even with multiplayer (GBA Link with Dolphin and VBA-M)}}
{{Test Entry|revision=6315|OS=???|CPU=Intel Core i7 720|GPU=ATI HD5730|result=Fully playable, even with multiplayer (GBA Link with Dolphin and VBA-M)}}
{{Test Entry|revision=6887|OS=Windows Vista SP2 (x86)|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the moon gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.}}
{{Test Entry|revision=6887|OS=Windows Vista SP2 (x86)|CPU=Intel Mobile Core 2 Duo T8100 @ 2.2GHz|GPU=ATI Mobility Radeon HD 3470 256MB|result=Playable: Could play until the Moon Gate crash. 50-60 FPS with DX9 plug-in and OpenCL enabled.}}
|}
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