The Legend of Zelda: Four Swords Adventures: Difference between revisions

m (New test entry with 3.5-1769)
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{{testing/entry|revision=3.0-681|OS=Linux Ubuntu 12.04 x86_64|CPU=AMD Athlon 64 X2 @ 3.2GHz|GPU=nVidia GeForce GTS 450|result=Work great, but the game can freeze ({{issue|5490}}).|tester=RyDroid}}
{{testing/entry|revision=3.0-681|OS=Linux Ubuntu 12.04 x86_64|CPU=AMD Athlon 64 X2 @ 3.2GHz|GPU=nVidia GeForce GTS 450|result=Work great, but the game can freeze ({{issue|5490}}).|tester=RyDroid}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core i7-2600K|GPU=ATI Radeon HD 6850|result=Work great, but the game can freeze/slowdown on when you enter a moongate. Fixed the problem with "Skip EFB access from CPU". |tester=}}
{{testing/entry|revision=3.0-377|OS=Windows 7 x64|CPU=Intel Core i7-2600K|GPU=ATI Radeon HD 6850|result=Work great, but the game can freeze/slowdown on when you enter a moongate. Fixed the problem with "Skip EFB access from CPU". |tester=}}
{{testing/entry|revision=3.5-1769|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.20GHz|GPU=ATI Radeon HD 5570|result=Runs great. Transparency issues still their, but the game runs mostly at full speed. No audio problems discovered. No crashes. No error messages. No control issues. Enabled EFB copy to texture. Anything else were standard settings. Will test further.|tester=DARK}}
{{testing/entry|revision=3.5-1769|OS=Windows 7 x64|CPU=Intel Core i5-650 @ 3.2GHz|GPU=ATI Radeon HD 5570|result=Runs great. Transparency issues still there, but the game runs mostly at full speed. No audio problems discovered. No crashes. No error messages. No control issues. Enabled EFB copy to texture. Anything else were standard settings. Will test further.|tester=DARK}}
{{testing/end}}
{{testing/end}}