The Legend of Zelda: Four Swords Adventures: Difference between revisions

minor fixes
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(minor fixes)
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=== Can't Hold Button ===
=== Can't Hold Button ===
In the game, there are events that require to hold a button such as pulling a switch. You may find that you cannot hold it for long because it is disrupted among frames. This problem can be avoided by disabling "idle skipping" in the configuration. Your game however will be slower a bit.
In the game, there are events that require to hold a button such as pulling a switch. You may find that you cannot hold it for long because it is disrupted among frames. This problem can be avoided by disabling "idle skipping" in the configuration, however the game will be slower a bit.


== Configuration ==
== Configuration ==
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|dualcore              =  
|dualcore              =  
|dualcorenotes        =  
|dualcorenotes        =  
|idleskipping          =  
|idleskipping          = Off
|idleskippingnotes    =  
|idleskippingnotes    = Disable this only if you are experiencing issues when holding buttons, since the game will be slower a bit.
|dsplleonthread        =  
|dsplleonthread        =  
|dsplleonthreadnotes  =  
|dsplleonthreadnotes  =  
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|realxfb              =  
|realxfb              =  
|realxfbnotes          =  
|realxfbnotes          =  
|watermark            = 300 or higher
|watermarknotes        = Using a lower value will result in a lot of FIFO errors.
|dspplugin            =  
|dspplugin            =  
|dsppluginnotes        =  
|dsppluginnotes        =  
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===Gameboy Player===
===Gameboy Player===
Gameboy connection support can be supported via joybus emulation. You will need VBA-M (r947 or newer) and a dump of GBA BIOS ([http://www.pocketheaven.com/ph/wiki/GBA_BIOS see here] an excellent dump guide). To connect GBA:
Gameboy connection support can be supported via joybus emulation. You will need VBA-M (r947 or newer) and a dump of GBA BIOS ([http://www.pocketheaven.com/ph/wiki/GBA_BIOS see here] an excellent dump guide). To connect GBA:
#Launch Dolphin (only {{revision|6059}} or newer will work, in older revisions you can use DSP LLE Plug-in, but it is very slow!)
#Launch Dolphin (only {{revision|6059}} or newer will work with DSP HLE plug-in, otherwise you must use DSP LLE plug-in, but in older revisions it is very slow!)
#Start Legend of Zelda: Four Swords Adventures and choose multiplayer
#Start Legend of Zelda: Four Swords Adventures and choose multi player
#In connection screen, go to Config => GameCube and change the ports to GBA
#In connection screen, go to Config => GameCube and change the ports to GBA
#Launch VBA-M, go to Options => Emulator and uncheck "Pause When Inactive". Then, go to Options => Link => Joybus options, mark "Enable Joybus Connection" and use default settings (127.0.0.1)
#Launch VBA-M, go to Options => Emulator and uncheck "Pause When Inactive". Then, go to Options => Link => Joybus options, mark "Enable Joybus Connection" and use default settings (127.0.0.1)