The Legend of Zelda: Majora's Mask: Difference between revisions

m
Confirmed by Skidau, PAL loads properly. The problem is only in the NTSC version. Changed to 3 stars.
m (Confirmed by Skidau, PAL loads properly. The problem is only in the NTSC version. Changed to 3 stars.)
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== Problems ==
== Problems ==


=== Hang after N64 Logo ===
=== NTSC Hangs after N64 Logo ===
The game will hang after the N64 logo. There is no solution at this time. See {{issue|6253}}.
The NTSC version of this game will hang after the spinning N, and there is no solution at this time. PAL is unaffected. See {{issue|6253}}.


== Configuration ==
== Configuration ==
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{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|3.0|**|Hangs after the N64 logo}}
{{VersionCompatibilityVersion|3.0|***|Graphical glitches, NTSC hangs after the N64 logo}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5-1233|OS=Windows 7 x64|CPU=Intel Core i5 3570K @ 4.7GHZ|GPU=nVidia GTX 275|result=NTSC, hangs after the spinning N|tester=MaJoR}}
{{testing/entry|revision=3.5-1283|OS= Windows 7|CPU=Intel i5-2500k|GPU=AMD Radeon HD 7970|result=About 17-20 FPS and a lot of graphical glitches.|tester=CCDavid}}
{{testing/entry|revision=3.5-1283|OS= Windows 7|CPU=Intel i5-2500k|GPU=AMD Radeon HD 7970|result=About 17-20 FPS and a lot of graphical glitches.|tester=CCDavid}}
{{testing/end}}
{{testing/end}}