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During sword strikes or other rapid successive movements, the Wii Remote may lose calibration. This can happen even on console, and to help alleviate this the game has a built in automatic calibration whenever it sees the sensor bar, as well as a built in manual calibration feature: press Down on the Wii Remote's Dpad while pointing at the sensor bar will calibrate it anywhere instantly (preferably in a menu, but calling Fi will fix it as well). Use these features any time the motion controls become desynced. | During sword strikes or other rapid successive movements, the Wii Remote may lose calibration. This can happen even on console, and to help alleviate this the game has a built in automatic calibration whenever it sees the sensor bar, as well as a built in manual calibration feature: press Down on the Wii Remote's Dpad while pointing at the sensor bar will calibrate it anywhere instantly (preferably in a menu, but calling Fi will fix it as well). Use these features any time the motion controls become desynced. | ||
Unfortunately Emulated Bluetooth exhibits this behavior worse than console, making it desync more regularly. [[Bluetooth Passthrough]] however behaves the same as console, and is | Unfortunately Emulated Bluetooth exhibits this behavior worse than console, making it desync more regularly. [[Bluetooth Passthrough]] however behaves the same as console, and is recommended if you are having trouble with this issue. | ||
=== Banding === | === Banding === |
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