The Legend of Zelda: The Wind Waker: Difference between revisions

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{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel i5 3210m @ 2.5 gHz|GPU= Geforce GT 620m|result= Fully playable at a constant 30fps, some very small graphical issues that don't effect gameplay. Direct 3D9 seems to work best, but take it easy with the resolution and AA if you don't have something stronger than what I've got.|tester=hanshashardhands}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel i5 3210m @ 2.5 gHz|GPU= Geforce GT 620m|result= Fully playable at a constant 30fps, some very small graphical issues that don't effect gameplay. Direct 3D9 seems to work best, but take it easy with the resolution and AA if you don't have something stronger than what I've got.|tester=hanshashardhands}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel i7-3930K @ 3.2GHz|GPU=ATI Radeon HD 7900 Series|result=Heat glitch is present, and (using DSP HLE) the audio on some cutscenes has a chance to hang the game until you reset the system. Other than that, playable 100%, few issues. No bugfixes applied.|tester=Senistra}}
{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel i7-3930K @ 3.2GHz|GPU=ATI Radeon HD 7900 Series|result=Heat glitch is present, and (using DSP HLE) the audio on some cutscenes has a chance to hang the game until you reset the system. Other than that, playable 100%, few issues. No bugfixes applied.|tester=Senistra}}
{{testing/entry|revision=4.0.1|OS=Windows 7 X64|CPU=Intel i5-3570K @ 4.4GHz|GPU=Nvidia GTX 460 @850Mhz|result= Near perfect emulation except ending has a bug that makes it so you can't 100% the game. AA does not work at all. Using OpenGL backend with widescreen hack and fire effect fix hack. Emulation accuracy is about 95% because of a few minor bugs that can't be fixed with hacks.|tester=Kilobytez95}}
{{testing/end}}
{{testing/end}}


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