The Legend of Zelda: The Wind Waker: Difference between revisions

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(Changes made to efb emulation have changed the DOF issue)
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===Distant Areas===
===Distant Areas===
=In older revisions=
====In older revisions====
Distant areas are blurry with EFB copy to RAM option enabled. To avoid this, enable EFB copy to texture, but this will prevent the pictobox from working (infinite error when taking a photo). But distant areas may get "pixelated" with EFB copy to texture. So there are 3 ways to get a clear image at distance in that case :
Distant areas are blurry with EFB copy to RAM option enabled. To avoid this, enable EFB copy to texture, but this will prevent the pictobox from working (infinite error when taking a photo). But distant areas may get "pixelated" with EFB copy to texture. So there are 3 ways to get a clear image at distance in that case :
*Disable CPU→EFB access, enable EFB copy to RAM.
*Disable CPU→EFB access, enable EFB copy to RAM.
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**Solves the blur problem and other issues. Zelda Twilight Princess hack works better than Bleach Versus Crusade, since Bleach Versus Crusade breaks shadows.
**Solves the blur problem and other issues. Zelda Twilight Princess hack works better than Bleach Versus Crusade, since Bleach Versus Crusade breaks shadows.


=In newer revisions=
====In newer revisions====
*CPU->efb access and and efb copy to texture/ram no longer affect the DOF blur.
*CPU->efb access and and efb copy to texture/ram no longer affect the DOF blur.
*To remove the DOF blur you need to use an efb scale that is higher than your window/fullscreen resolution.  This means for lower resolution you will need a 2x efb scale and for higher resolutions you will need a 3x efb scale.  This will eliminate the DOF blur without breaking anything.
*To remove the DOF blur you need to use an efb scale that is higher than your window/fullscreen resolution.  This means for lower resolution you will need a 2x efb scale and for higher resolutions you will need a 3x efb scale.  This will eliminate the DOF blur without breaking anything.