The Legend of Zelda: The Wind Waker: Difference between revisions

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{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=Intel HD Graphics|result=Worked way better than expected. Runs smooth at 90-100% with rare crashes. Slows a bit in Dragon Roost cavern, can be fixed with frame-skip to 1 but screen will fade when using blur effects from cutting small trees, using bombs, and getting hit. Screenshots of config [https://www.dropbox.com/sh/c7pxbdtj7n9kjic/MiP9rpdy-Y here]. Download with my settings [http://dl.dropbox.com/u/63752126/Dolphin%20Emulators/Dolphin-win-x64-v3.0-721(Wind%20Waker).rar here]. Hope this helps.|tester=Spock6742}}
{{testing/entry|revision=3.0-721|OS=Windows 7 x64|CPU=Intel Core i3-370M @ 2.4GHz|GPU=Intel HD Graphics|result=Worked way better than expected. Runs smooth at 90-100% with rare crashes. Slows a bit in Dragon Roost cavern, can be fixed with frame-skip to 1 but screen will fade when using blur effects from cutting small trees, using bombs, and getting hit. Screenshots of config [https://www.dropbox.com/sh/c7pxbdtj7n9kjic/MiP9rpdy-Y here]. Download with my settings [http://dl.dropbox.com/u/63752126/Dolphin%20Emulators/Dolphin-win-x64-v3.0-721(Wind%20Waker).rar here]. Hope this helps.|tester=Spock6742}}
{{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHZ|GPU=nVidia GeForce GTX 480|result=Lots of bugs. Emulated @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=3.0-758|OS=Windows 7 x86|CPU=AMD Athlon II 4X 635 @ 3GHZ|GPU=nVidia GeForce GTX 480|result=Lots of bugs. Emulated @ 4X AA, 16X AA, 1920x1080 widescreen.|tester=ALLEN2}}
{{testing/entry|revision=3.0-371|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 3.51GHz|GPU=AMD Radeon HD 7850 @ 1050Mhz/1450Mhz|result=Runs at 30 FPS constant, fully playable. General settings: 1600x900, D3D9, 16:9. Enhancements: 2x Native IR, 9x SSAA, 16x AF, check Scaled EFB Copy. Hacks: Check Ignore Format Changes, OpenMP Texture Decoder and Disable External Frame Buffer. EFB Copies set to Texture and Texture slider set to fast. Advanced: Check Enable Progressive Scan and Widescreen Hack. Use AR code above to disable heat effect glitch. Smoke glitch still there, not gamebreaking in the least. Little bit of DOF blur, very unnoticeable.|tester=penguinswithpie}}
{{testing/entry|revision=3.0-776|OS=Windows 7 x64|CPU=Intel Core i7-860 @ 3.51GHz|GPU=AMD Radeon HD 7850 @ 1050Mhz/1450Mhz|result=Runs at 30 FPS constant, fully playable. General settings: 1600x900, D3D9, 16:9. Enhancements: 2x Native IR, 9x SSAA, 16x AF, check Scaled EFB Copy. Hacks: Check Ignore Format Changes, OpenMP Texture Decoder and Disable External Frame Buffer. EFB Copies set to Texture and Texture slider set to fast. Advanced: Check Enable Progressive Scan and Widescreen Hack. Use AR code above to disable heat effect glitch. Smoke glitch still there, not gamebreaking in the least. Little bit of DOF blur, very unnoticeable.|tester=penguinswithpie}}
{{testing/end}}
{{testing/end}}