The Legend of Zelda: The Wind Waker: Difference between revisions

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{{testing/entry|revision=3.5-1488|OS=Windows 8 x64|CPU=Intel i7-3770K @ 3.5GHz|GPU=AMD Radeon HD 7970|result=Flat 30 FPS at 4x Native, 4 AA, 16 AF (D3D 11), DSP LLE. Using wiki settings.|tester=Murodese}}
{{testing/entry|revision=3.5-1488|OS=Windows 8 x64|CPU=Intel i7-3770K @ 3.5GHz|GPU=AMD Radeon HD 7970|result=Flat 30 FPS at 4x Native, 4 AA, 16 AF (D3D 11), DSP LLE. Using wiki settings.|tester=Murodese}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel i5 3210m @ 2.5 gHz|GPU= Geforce GT 620m|result= Fully playable at a constant 30fps, some very small graphical issues that don't effect gameplay. Direct 3D9 seems to work best, but take it easy with the resolution and AA if you don't have something stronger than what I've got.|tester=hanshashardhands}}
{{testing/entry|revision=3.5-367|OS=Windows 7 x64|CPU=Intel i5 3210m @ 2.5 gHz|GPU= Geforce GT 620m|result= Fully playable at a constant 30fps, some very small graphical issues that don't effect gameplay. Direct 3D9 seems to work best, but take it easy with the resolution and AA if you don't have something stronger than what I've got.|tester=hanshashardhands}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2.0 GHz|GPU= ATI HD Radeon 4650|result=Playable. Running at 22-30 FPS, while the speed are at 67% to 90% (In indoor areas, 30 FPS and speed is 100%). Serious problems with the HLE DSP (Here, the game are mute). |tester=DmitryN}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2.0 GHz|GPU= ATI HD Radeon 4650|result=Playable. Running at 22-30 FPS, while the speed are at 67% to 90% (In indoor areas, 30 FPS, and speed is 100%). Serious problems with the HLE DSP (Here, the game are mute). |tester=DmitryN}}
{{testing/end}}
{{testing/end}}


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