The Legend of Zelda: Twilight Princess (GC): Difference between revisions

(→‎Testing: Added test for if people were playing on an average computer or a laptop)
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=4.0-9175|OS=Windows 8.1|CPU=AMD A4-6210 1.8GHZ|GPU=AMD Radeon R3|result=Game lags 10fps-25fps. Have yet to go to Hyrule Field.Don't play with the settings because it might cause a black screen on the title screen|tester=}}
{{testing/entry|revision=6271|OS=Windows 7|CPU=Intel Core 2 Duo E7500 @ 2.93GHz|GPU=ATI Radeon HD 4850|result=Fully playable and no slowdown in Hyrule Field (only when ZTP hack is enabled, otherwise you will get only 10FPS).|tester=}}
{{testing/entry|revision=6271|OS=Windows 7|CPU=Intel Core 2 Duo E7500 @ 2.93GHz|GPU=ATI Radeon HD 4850|result=Fully playable and no slowdown in Hyrule Field (only when ZTP hack is enabled, otherwise you will get only 10FPS).|tester=}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=NVIDIA GeForce 9400M|result=Fully playable, but by far the slowest game I've tested. Most areas run around ~7-17FPS, even houses and save screen. Dungeons fare better; ~20-30FPS in most rooms (strangely this excludes the Goron Mines). Map is extremely glitchy without proper settings. Hyrule Field is only ~9FPS, ZTP hack doesn't help at all|tester=Ac}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13GHz|GPU=NVIDIA GeForce 9400M|result=Fully playable, but by far the slowest game I've tested. Most areas run around ~7-17FPS, even houses and save screen. Dungeons fare better; ~20-30FPS in most rooms (strangely this excludes the Goron Mines). Map is extremely glitchy without proper settings. Hyrule Field is only ~9FPS, ZTP hack doesn't help at all|tester=Ac}}
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{{testing/entry|revision=5.0-rc-0|OS=Windows 10|CPU=Intel Core i5-3337u|GPU=NVIDIA GeForce GT 735m|result=Fully playable with 3x internal resolution (1080p - Direct3D) Always 30FPS (Right click on the game and active Hyrule field speed hack). Anyway it’s far better than older dolphin revisions and now fully playable on my laptop. AR codes for Widescreen and no-bloom works really well. I got better audio results with LLE than HLE|tester=Ed}}
{{testing/entry|revision=5.0-rc-0|OS=Windows 10|CPU=Intel Core i5-3337u|GPU=NVIDIA GeForce GT 735m|result=Fully playable with 3x internal resolution (1080p - Direct3D) Always 30FPS (Right click on the game and active Hyrule field speed hack). Anyway it’s far better than older dolphin revisions and now fully playable on my laptop. AR codes for Widescreen and no-bloom works really well. I got better audio results with LLE than HLE|tester=Ed}}
{{testing/entry|revision=5.0-rc-37|OS=Windows 10|CPU=Intel Core i3-2120|GPU=NVIDIA GeForce GTX 560|result="PAL version @60hz". The game run very smooth and fully playable @30FPS. Sometimes i have little sound lag using HLE. Config : Direct3D, 1920x1080, IR Auto (screen size), Lighting per pixel, Force 16:9 (AR code 16:9 ratio aspect fix), No bloom effect hack, Hyrule fields speed hack, No AA, 1x AF, Enable FXAA in NVIDIA config pannel. Very good with a Xbox 360 controller (Left stick range 62, Right stick range 60, both radius 100 and dead zone 20).|tester=Schkreuvissot}}
{{testing/entry|revision=5.0-rc-37|OS=Windows 10|CPU=Intel Core i3-2120|GPU=NVIDIA GeForce GTX 560|result="PAL version @60hz". The game run very smooth and fully playable @30FPS. Sometimes i have little sound lag using HLE. Config : Direct3D, 1920x1080, IR Auto (screen size), Lighting per pixel, Force 16:9 (AR code 16:9 ratio aspect fix), No bloom effect hack, Hyrule fields speed hack, No AA, 1x AF, Enable FXAA in NVIDIA config pannel. Very good with a Xbox 360 controller (Left stick range 62, Right stick range 60, both radius 100 and dead zone 20).|tester=Schkreuvissot}}
{{testing/entry|revision=4.0-9175|OS=Windows 8.1|CPU=AMD A4-6210 @ 1.8GHZ|GPU=AMD Radeon R3|result=Game lags 10FPS-25FPS. Have yet to go to Hyrule Field. Don't play with the settings because it might cause a black screen on the title screen|tester=}}
{{testing/entry|revision=4.0-9211|OS=Windows 10|CPU=Intel Core i5-4570|GPU=NVIDIA GeForce GTX 960|result=Began with OpenGL but after 2nd dungeon fps dropped in Hyrule field, even with speed hack. Switched to D3D 11 with speed hack and ran perfectly for rest of the game. 2x native res, 8xAA, 16xAF, all else default.|tester=Jesse}}
{{testing/entry|revision=4.0-9211|OS=Windows 10|CPU=Intel Core i5-4570|GPU=NVIDIA GeForce GTX 960|result=Began with OpenGL but after 2nd dungeon fps dropped in Hyrule field, even with speed hack. Switched to D3D 11 with speed hack and ran perfectly for rest of the game. 2x native res, 8xAA, 16xAF, all else default.|tester=Jesse}}
{{testing/entry|revision=5.0-37|OS=Windows 10|CPU=Intel Pentium E5700 @ 3GHZ|GPU=AMD Radeon HD 7700|result=Game works perfectly. Always @30FPS. Config : Direct3D 11, 1920x1080, IR 3x (1080p), Per-pixel lightning, Hyrule fields speed hack, No AA, 1x AF. Tested with a Dualshock 4.|tester=berdish1}}
{{testing/entry|revision=5.0-37|OS=Windows 10|CPU=Intel Pentium E5700 @ 3GHZ|GPU=AMD Radeon HD 7700|result=Game works perfectly. Always @30FPS. Config : Direct3D 11, 1920x1080, IR 3x (1080p), Per-pixel lightning, Hyrule fields speed hack, No AA, 1x AF. Tested with a Dualshock 4.|tester=berdish1}}