The Legend of Zelda: Twilight Princess (GC): Difference between revisions

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While using custom textures, scent trails seen by wolf link can disappear. This isn't an issue until the player has to navigate Snowpeak, so switching back to default textures for the time being can solve this one. This issue has had little testing, and may be texture pack specific.
While using custom textures, scent trails seen by wolf link can disappear. This isn't an issue until the player has to navigate Snowpeak, so switching back to default textures for the time being can solve this one. This issue has had little testing, and may be texture pack specific.


=== <s>D3D Darkness</s> ===
=== {{s}}D3D Darkness{{/s}} ===
With the D3D graphics backend the lens flare from the sun is glitched. When looking at the sun through trees of buildings, part of the effect shows through, displaying a small lens flare and an overall darkening of the screen. Only the D3D backend has this problem, so use OpenGL to avoid it. See {{issue|5999}}. Fixed by {{revision|4.0-1487}}.
With the D3D graphics backend the lens flare from the sun is glitched. When looking at the sun through trees of buildings, part of the effect shows through, displaying a small lens flare and an overall darkening of the screen. Only the D3D backend has this problem, so use OpenGL to avoid it. See {{issue|5999}}. Fixed by {{revision|4.0-1487}}.
{{Image|TwilightPrincessGC-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}}
{{Image|TwilightPrincessGC-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}}
{{Image|TwilightPrincessGC-DX11Blackness2.jpg|The same scene properly emulated in D3D9|br|width=281}}
{{Image|TwilightPrincessGC-DX11Blackness2.jpg|The same scene properly emulated in D3D9|br|width=281}}


=== <s>Hyrule Field Slow Down</s> ===
=== {{s}}Hyrule Field Slow Down{{/s}} ===
As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. The NA and EU releases were fixed by {{revision|4.0-1767}}, then JP ({{issue|7825}}) was later fixed in {{revision|4.0-7318}}.
As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. The NA and EU releases were fixed by {{revision|4.0-1767}}, then JP ({{issue|7825}}) was later fixed in {{revision|4.0-7318}}.


=== <s>Sound Issues</s> ===
=== {{s}}Sound Issues{{/s}} ===
Sound problems may occur with the DSP HLE audio plugin. To correct these problems, use [[DSP LLE]], but this may cause lag. Fixed by {{revision|4.0-7286}}.
Sound problems may occur with the DSP HLE audio plugin. To correct these problems, use [[DSP LLE]], but this may cause lag. Fixed by {{revision|4.0-7286}}.