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(I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description) |
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== Problems == | == Problems == | ||
=== Hyrule Field Slow Down === | |||
As the player progress through the game, Hyrule Field will become progressively slower. To fix it, enable the "Hyrule Field Speed Hack" in the ISO properties (right click a game in the game list > Properties > Patches tab > Hyrule Field Speed Hack). The NA and EU releases had the patch added to their GameINIs in {{revision|4.0-1767}}, then JP was added in {{revision|4.0-7318}}. | |||
Unfortunately, the hack will break the minimap, so it is not enabled by default. | |||
=== Minimap === | === Minimap === | ||
*On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing | *On Direct3D api, minimap will have some noise artifacts if Anti-Aliasing, Anisotropic Filtering, or Texture Filtering are enabled. Disable all 3 in order to get "clean" map. For OpenGL, disable Anti-Aliasing. | ||
*The | *The Hyrule Field Speed Hack can also cause issues with the minimap. | ||
{{image|The Legend of Zelda Twilight Princess (GC), Dolphin, ZTP Hack.png|ZTP hack on}} {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, No ZTP Hack.png|ZTP hack off|br}} | {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, ZTP Hack.png|ZTP hack on}} {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, No ZTP Hack.png|ZTP hack off|br}} | ||
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{{Image|TwilightPrincessGC-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}} | {{Image|TwilightPrincessGC-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}} | ||
{{Image|TwilightPrincessGC-DX11Blackness2.jpg|The same scene properly emulated in D3D9|br|width=281}} | {{Image|TwilightPrincessGC-DX11Blackness2.jpg|The same scene properly emulated in D3D9|br|width=281}} | ||
=== {{s}}Sound Issues{{/s}} === | === {{s}}Sound Issues{{/s}} === | ||
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{{VersionCompatibilityVersion|6271|****}} | {{VersionCompatibilityVersion|6271|****}} | ||
{{VersionCompatibilityVersion|3.0-735|****|Goron Mines, Boss Door issue resolve, refer Issue 5002}} | {{VersionCompatibilityVersion|3.0-735|****|Goron Mines, Boss Door issue resolve, refer Issue 5002}} | ||
{{VersionCompatibilityVersion|4.0-7286|****|New Zelda HLE - DSP HLE sound problems resolved}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||