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Progress Continues
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*The Hyrule Field Speed Hack removes some graphical effects from the minimap. | *The Hyrule Field Speed Hack removes some graphical effects from the minimap. | ||
{{image|The Legend of Zelda Twilight Princess (GC), Dolphin, ZTP Hack.png|ZTP hack on}} {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, No ZTP Hack.png|ZTP hack off|br}} | {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, ZTP Hack.png|ZTP hack on}} {{image|The Legend of Zelda Twilight Princess (GC), Dolphin, No ZTP Hack.png|ZTP hack off|br}} | ||
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== Enhancements == | |||
=== Sun Rays === | === Sun Rays === | ||
Twilight Princess uses a ray effect at various points throughout the game, most notably at windows and the fountains. The effect is very easily broken. How it is broken depends on the backend used: | Twilight Princess uses a ray effect at various points throughout the game, most notably at windows and the fountains. The effect is very easily broken. How it is broken depends on the backend used: | ||
*D3D - Anti-aliasing and an Internal Resolution above 1x Native | *D3D - Broken by Anti-aliasing, Anisotropic Filtering and an Internal Resolution above 1x Native. | ||
*OpenGL - | *OpenGL - Broken by Anisotropic Filtering and an Internal Resolution above 1x Native. | ||
{{Image| | {{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}} | ||
{{Image| | {{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}} | ||
=== 16:9 Aspect Ratio Fix === | === 16:9 Aspect Ratio Fix === | ||
The built-in Widescreen Hack causes clipping and reflection issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | The built-in Widescreen Hack causes clipping and reflection issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. |