The Legend of Zelda: Twilight Princess (GC): Difference between revisions
The Legend of Zelda: Twilight Princess (GC) (view source)
Revision as of 01:24, 9 September 2012
, 9 September 2012→Testing
(Removed the "Dark Characters" Problem. According to the forum thread "dark textures", this is an issue with nearly all games on certain OSX machines.) |
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|tester=jtafurth}} | |tester=jtafurth}} | ||
{{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.06GHz |GPU=nVidia GeForce GTX 580|result=The mini-game inside "STAR Tent" (Castle-Town, West Road) cannot start, with the error msg:"BackPath: Currently only supporting reads". Version {{revision|3.0-692|| is ok on that.|tester=Nos}} | {{testing/entry|revision=3.0-752|OS=Windows 7 x64|CPU=Intel Core i7-950 @ 3.06GHz |GPU=nVidia GeForce GTX 580|result=The mini-game inside "STAR Tent" (Castle-Town, West Road) cannot start, with the error msg:"BackPath: Currently only supporting reads". Version {{revision|3.0-692|| is ok on that.|tester=Nos}} | ||
{{testing/entry|revision=3.0-766|OS=Windows 7 x64|CPU=Intel Q6700 @ 3.01Ghz |GPU=AMD Radeon HD4890|result=Overall runs well with 28-30 FPS in most areas. Hyrule field slows down to between 15-20FPS, and a few other places (such as Hyrule castle town) are also slow, but so far completely playable. However, I have only been able to run it using DSP HLE - using LLE, performance is so poor the game is unplayable (and LLE on thread just makes it crash). As a result, audio volume levels vary wildly from what they're meant to be, and occasionally the sound glitches out completely, requiring a full restart of the game to fix - not regularly enough to be a really major problem though.|tester=Bob2004}} | |||
{{testing/end}} | {{testing/end}} | ||