The Legend of Zelda: Twilight Princess (GC): Difference between revisions

JMC47 tested it for me, adding map problem based on his results. I am not removing the widescreen hack despite conventions (see comment in page). Moved it to problems: not sure that's the best spot, but the config area is for nondefault settings...
mNo edit summary
(JMC47 tested it for me, adding map problem based on his results. I am not removing the widescreen hack despite conventions (see comment in page). Moved it to problems: not sure that's the best spot, but the config area is for nondefault settings...)
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== Problems ==
== Problems ==
=== Hyrule Field Slow Down ===
=== Hyrule Field Slow Down ===
Over time in the game Hyrule Field may become progressively slower.  To fix this use the "ZTP hack" or "ZTP speedup hack" (not the projection hack).  This can be found in the game properties by right clicking the game in the main dolphin window and clicking game properties.  Make sure this option is checked for this game and only this game. See {{issue|720}} and {{issue|2499}}.
Over time in the game Hyrule Field may become progressively slower.  To fix this use the "ZTP hack" or "ZTP speedup hack" (not the projection hack).  This can be found in the game properties by right clicking the game in the main dolphin window and clicking game properties.  Make sure this option is checked for this game and only this game. See {{issue|720}} and {{issue|2499}}.
=== Minimap ===
With EFB to Texture the minimap is unusable, showing nothing but garbage. Use EFB to Ram to fix it. On top of that, it requires Texture Cache Accuracy to be set to position 1 (Safe), otherwise the arrow will become confused and fail to follow Link as he travels.
=== Sound Issues ===
Sound problems may occur with the DSP HLE audio plugin. To correct these problems, use [[DSP LLE]].


=== Bloom offset ===
=== Bloom offset ===
Sometimes the bloom coordinates are wrong causing a "ghost" image to appear around certain objects in areas with high amounts of bloom. There is no known solution for it at the moment.
Sometimes the bloom coordinates are wrong causing a "ghost" image to appear around certain objects in areas with high amounts of bloom. There is no known solution for it at the moment.


=== Sound Issues ===
=== Widescreen Hack ===
Sound problems may occur with the DSP HLE audio plugin. To correct these problems, use [[DSP LLE]].
Enabling the widescreen hack will cause reflections to be buggy.
<!-- General wiki conventions keep widescreen hack problems out of config and problem areas, cause the widescreen hack is a "use at your own risk" option. However, this page is an exception to that since lots of people want to use Dolphin to make this game behave like the wii version, so putting it here helps minimize questions about it on the forums. -->


== Configuration ==
== Configuration ==
{{Config
{{Config
|widescreenhack            = Off
|widescreenhacknotes      = If enabled, reflection effects will be buggy.
|efbcopy                  = RAM
|efbcopy                  = RAM
|efbcopynotes              = RAM for a proper map
|efbcopynotes              = RAM for a proper map
|ztphack                  = On
|accuratetexturecache   = Position 1 (Safe)
|ztphacknotes              = Enable only in this game, to fix Hyrule Field slowdowns.
|accuratetexturecachenotes = Needed for the minimap arrow to work
|dspengine   = LLE
|dspenginenotes            = Fixes sound issues
}}
}}