The Legend of Zelda: Twilight Princess (GC): Difference between revisions

This should remain because not everyone is familiar with the GameCube/Wii differences.
m (→‎16:9 Aspect Ratio Fix: "The following AR codes work as a widescreen hack" -> "widescreen patch" to differentiate between built-in hack and AR code patches)
(This should remain because not everyone is familiar with the GameCube/Wii differences.)
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In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items.
In '''''The Legend of Zelda: Twilight Princess''''', the next chapter in [[:Category:The Legend of Zelda (Series)|The Legend of Zelda series]], Link can transform into a wolf to scour the darkened land of Hyrule. With the help of Midna, a mysterious being, you must guide Link through hordes of foul creatures and challenging bosses using new moves and a new horseback combat system. Many puzzles stand between Link and the fulfillment of his quest, so you must sharpen your wits as you hunt for weapons and items.
Many prefer the GameCube version because it doesn't have mandatory Wii waggle motion controls and the GameCube version has free camera control. The GameCube version can also be patched from 4:3 to 16:9 or 48:10 widescreen; see Problems below.


== Patches ==
== Patches ==
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