Page history
14 October 2016
13 October 2016
Remove note about scent trails disappearing, since two people (someone on the talk page and myself) independently failed to reproduce it
−214
→16:9 Aspect Ratio Fix [AR]
m−2
→16:9 Aspect Ratio Fix [AR]: fixed confusing wording and actually incorrect instructions
−46
→Enhancements
+54
12 October 2016
4 August 2016
28 July 2016
25 July 2016
22 July 2016
21 July 2016
15 July 2016
1 July 2016
28 June 2016
→Testing
−4
→Testing: Ug this is going to drive me crazy, why are new test results being labeled as being performed in the 5.0 Release Candidate? This seems to he the third time it's happened.
−3
→Testing
−47
→Testing
+352
31 May 2016
13 May 2016
30 April 2016
Undo revision 124315 by Lowresguy (Only 16:9 are allowed on the wiki, you can post those 21:9 codes on the dedicated thread present on the forums)
−96
→Enhancements
+96
19 April 2016
26 March 2016
4 March 2016
These codes had already been removed, and the issue talked about in the talk page. The consensus was a complete rejection by the admins. Do not readd them.
−236
→Aspect Ratio Codes
+1
→Aspect Ratio Codes
+235
24 February 2016
9 February 2016
→Gameplay Videos
+79
→Gameplay Videos
−4
→Gameplay Videos
−93
→Gameplay Videos
→Gameplay Videos
→Gameplay Videos
+93
5 February 2016
2 February 2016
Undo revision 122537 by Devina (Okay, refer to Talk:The Legend of Zelda: Twilight Princess (GC) before taking any further action or else I'll issue you a temporary block)
−116
The game was intended to be in 4:3 on GC, yet we have aspect ratio hacks anyway. Original intentions don't matter. We allow for more horizontal space so I don't see why we can't allow for more vertical space.
+116
1 February 2016
Undo revision 122532 by Devina (No it's not. The game is intended to letterbox during cutscenes and aiming, it does that even on the real console and on the Wii version which natively supports widescreen.)
−116
Removing letterboxing IS related to aspect ratio because it modifies it to allow more vertical space.
+116
no edit summary
m−33
Only AR/Gecko codes to overcome emulation issues, make titles run at higher frame rates or allow using wider Aspect Ratios are allowed in this wiki.
−118
→HD Textures
−85
→Enhancements
−27
→Enhancements
+116