The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

→‎Hyrule Field Slow Down: RZDK01 not fixed yet.
m (Text replacement - "(\d+) FPS" to "$1FPS")
(→‎Hyrule Field Slow Down: RZDK01 not fixed yet.)
Line 36: Line 36:
With EFB to Texture the minimap will become monochromatic; use EFB to RAM to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report].
With EFB to Texture the minimap will become monochromatic; use EFB to RAM to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report].


=== <s>Hyrule Field Slow Down</s> ===
=== Hyrule Field Slow Down ===
As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. Fixed by {{revision|4.0-1767}}.
As the player progress through the game, Hyrule Field will become progressively slower. See {{issue|720}} and {{issue|2499}}. Previously, the "ZTP Hack" could be used to improve this issue. This patch has since been integrated into to the game's ini file. All Region releases Except KO, Fixed by {{revision|4.0-1767}}.


=== <s>D3D11 Darkness</s> ===
=== <s>D3D11 Darkness</s> ===
47

edits