The Legend of Zelda: Twilight Princess (Wii): Difference between revisions

fix issue link
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(fix issue link)
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{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}}
{{testing/entry|revision=3.0-427|OS=Windows 7|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}}
{{testing/entry|revision=3.0-601|OS=Windows 7|CPU=Intel Core i7-3610QM @ 3.3GHz|GPU=NVIDIA GeForce GT 650M|result=perfect|tester=jplafor}}
{{testing/entry|revision=3.0-601|OS=Windows 7|CPU=Intel Core i7-3610QM @ 3.3GHz|GPU=NVIDIA GeForce GT 650M|result=perfect|tester=jplafor}}
{{testing/entry|revision=3.0-681|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=NVIDIA GeForce GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B) [https://code.google.com/p/dolphin-emu/issues/detail?id=3165 *Issue 3165]|tester=hong620}}
{{testing/entry|revision=3.0-681|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=NVIDIA GeForce GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B) {{Issue|3165}}|tester=hong620}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=AMD Althlon II M300 @ 2GHz|GPU=ATI Mobility Radeon HD 4200|result=10-15FPS. 7FPS in Hyrule Field|tester=Livy}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=AMD Althlon II M300 @ 2GHz|GPU=ATI Mobility Radeon HD 4200|result=10-15FPS. 7FPS in Hyrule Field|tester=Livy}}
{{testing/entry|revision=3.5-1344|OS=Gentoo |CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Extremely good, mostly stable 30FPS (except sometimes i had to turn down Graphics settings to make it run, and in Hyrule field i got 20-27FPS) with OpenGL. Settings: 1920x1080 (Auto/Winsize), 2xAA (8x AA inside dungeons and 2x AF), Per-Pixel-Lighting, EFB copies to RAM, safe texture accuracy, cache display lists, !!HACKED BUFFER UPLOAD!! (<- important, otherwise it's sloooow!), Disable dest. alpha, Fast depth calc, VSync on|tester=Windfisch}}
{{testing/entry|revision=3.5-1344|OS=Gentoo |CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Extremely good, mostly stable 30FPS (except sometimes i had to turn down Graphics settings to make it run, and in Hyrule field i got 20-27FPS) with OpenGL. Settings: 1920x1080 (Auto/Winsize), 2xAA (8x AA inside dungeons and 2x AF), Per-Pixel-Lighting, EFB copies to RAM, safe texture accuracy, cache display lists, !!HACKED BUFFER UPLOAD!! (<- important, otherwise it's sloooow!), Disable dest. alpha, Fast depth calc, VSync on|tester=Windfisch}}
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