79,225
edits
Progress Continues
We've already had 21529 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{Test Entry|revision=6580|OS=Ubuntu 10.10 x86|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=ATI Radeon HD 4850|result=Slow and choppy (OpenGL)|tester=}} | {{Test Entry|revision=6580|OS=Ubuntu 10.10 x86|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=ATI Radeon HD 4850|result=Slow and choppy (OpenGL)|tester=}} | ||
{{Test Entry|revision=6580|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=ATI Radeon HD 4850|result=Fast and speedy (Directx9)|tester=}} | {{Test Entry|revision=6580|OS=Windows 7 x86|CPU=Intel Core 2 Duo E6400 @ 2.13GHz|GPU=ATI Radeon HD 4850|result=Fast and speedy (Directx9)|tester=}} | ||
{{Test Entry|revision=7025|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU= | {{Test Entry|revision=7025|OS=Windows 7 x64|CPU=Intel Core i5 2500K @ 3.3GHz|GPU=AMD Radeon HD 6950|result=Fast and speedy (Directx9)|tester=}} | ||
{{Test Entry|revision=7332|OS=Windows 7 x86|CPU=Intel Core i5 750 @ 2.67GHz|GPU= | {{Test Entry|revision=7332|OS=Windows 7 x86|CPU=Intel Core i5 750 @ 2.67GHz|GPU=AMD Radeon HD 6950|result=Almost Perfect |tester=}} | ||
{{Test Entry|revision=7489|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.06GHz|GPU=nVidia GeForce 8800 GT|result=Fast and speedy (Dx9)|tester=LynxOfTime}} | {{Test Entry|revision=7489|OS=Windows 7 x64|CPU=Intel Core 2 Duo E8400 @ 3.06GHz|GPU=nVidia GeForce 8800 GT|result=Fast and speedy (Dx9)|tester=LynxOfTime}} | ||
{{Test Entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X4 N930 @ | {{Test Entry|revision=7561|OS=Windows 7 x64|CPU=AMD Phenom II X4 N930 @ 2GHz|GPU=ATI Mobility Radeon HD 545v|result=20->35 FPS. 16 FPS in Hyrule Field. A little slowdown on large area. |tester=Livy the pixie}} | ||
{{Test Entry |revision=7561 |OS=Windows 7 x64 |CPU=Intel Core i3 530 @ 2.93GHz |GPU=Intel HD | {{Test Entry |revision=7561 |OS=Windows 7 x64 |CPU=Intel Core i3 530 @ 2.93GHz|GPU=Intel HD Arrandale|result=Full speed most of the time. 18 FPS in Hyrule Field. A little slowdown on large area.|tester=Livy the pixie}} | ||
{{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester= | {{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel Core i7 950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Good for the most part with decent speeds, despite the fairy cursor misaligned with the mouse. However, resizing or maximizing the window causes literally about a hundred errors, starting with "Invalid Call" followed by D3D shader/framebuffer nonsense (mostly regarding D3DShader.cpp). Following the errors, Dolphin crashes.|tester=Schala}} | ||
{{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 30fps all the time. No major problems, although maximizing the window during gameplay will crash Dolphin. Easily playable at 2x Native.|tester=MegaJump}} | {{Test Entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs at 30fps all the time. No major problems, although maximizing the window during gameplay will crash Dolphin. Easily playable at 2x Native.|tester=MegaJump}} | ||
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