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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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{{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30 FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}} | {{testing/entry|revision=3.0-427|OS=Windows 7 x64|CPU=AMD Phenom II 1090T @ 3.6GHz|GPU=ATI Radeon HD 6870|result=Flawless constant 30 FPS, internal resolution=auto 1080p AAx4 AFx2|tester=HeapsGood99}} | ||
{{testing/entry|revision=3.0-601|OS=Windows 7 x64|CPU=Intel Core i7-3610QM @ 3.3GHz|GPU=nVidia GeForce GT 650M|result=perfect|tester=jplafor}} | {{testing/entry|revision=3.0-601|OS=Windows 7 x64|CPU=Intel Core i7-3610QM @ 3.3GHz|GPU=nVidia GeForce GT 650M|result=perfect|tester=jplafor}} | ||
{{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B)|tester=hong620}} | {{testing/entry|revision=3.0-681|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.5GHz|GPU=nVidia GeForce GTX 570|result=KOR Version(RZDK01) need to use 'MMU Speed Hack'(Old TLB Hack) for Continue in Menu screen (After Push A+B) [https://code.google.com/p/dolphin-emu/issues/detail?id=3165 *Issue 3165]|tester=hong620}} | ||
{{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Althlon II M300 @ 2GHz|GPU=ATI Mobility Radeon HD 4200|result=10-15 FPS. 7 FPS in Hyrule Field|tester=Livy}} | {{testing/entry|revision=3.0-710|OS=Windows 7 x86|CPU=AMD Althlon II M300 @ 2GHz|GPU=ATI Mobility Radeon HD 4200|result=10-15 FPS. 7 FPS in Hyrule Field|tester=Livy}} | ||
{{testing/entry|revision=3.5-1572|OS=Windows 7 x64|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Surprisingly playable. 25-30 FPS (although mostly always 30) with DirectX 9 or 11. OpenGL gets around 15-20 FPS. Settings: 1440x900 (1.5x IR), no AA, EFB copies to RAM, safe texture accuracy, cache display lists, OpenMP texture decoding|tester=}} | {{testing/entry|revision=3.5-1572|OS=Windows 7 x64|CPU=Intel Core i7 4650U|GPU=Intel HD Graphics 5000|result=Surprisingly playable. 25-30 FPS (although mostly always 30) with DirectX 9 or 11. OpenGL gets around 15-20 FPS. Settings: 1440x900 (1.5x IR), no AA, EFB copies to RAM, safe texture accuracy, cache display lists, OpenMP texture decoding|tester=}} |
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