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| {{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}} | | {{Image|TwilightPrincessWii Sunrays Broken.jpg|Broken sun rays|}} |
| {{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}} | | {{Image|TwilightPrincessWii Sunrays Working.jpg|Proper Emulation of the effect|br}} |
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| === {{s}}Audio Issues{{/s}} ===
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| With DSP HLE, background music may play at a low value, sound effects may be too loud, and the music may not play or cut out randomly. Use [[DSP LLE]] to correct these sound problems. Should be fixed with {{revision|4.0-7286}}.
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| === {{s}}Mini Map{{/s}} ===
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| With '''EFB Copies to Texture Only''' the minimap will become monochromatic; use disable '''EFB Copies to Texture Only''' to fix it. Fixed by {{revision|4.0-5561}}, with details in the [https://dolphin-emu.org/blog/2015/03/01/dolphin-progress-report-february-2015/ February Progress Report].
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| === {{s}}D3D11 Darkness{{/s}} ===
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| With the D3D graphics backend the lens flare from the sun is glitched. When looking at the sun through trees of buildings, part of the effect shows through, displaying a small lens flare and an overall darkening of the screen. Only the D3D backend has this problem so use OpenGL to avoid it. See {{issue|5999}}, fixed in {{revision|4.0-1487}}.
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| {{Image|TwilightPrincessWii-DX11Blackness.jpg|Looking through trees at the lens flare in D3D11|}}
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| {{Image|TwilightPrincessWii-DX11Blackness2.jpg|The same scene properly emulated|br}}
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| == Enhancements == | | == Enhancements == |