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=== | === Startup Hang=== | ||
If dualcore is enabled, the game will freeze on the licensed by | If dualcore is enabled, the game will freeze on the licensed by Nintendo screen. | ||
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|gfxbackend = OpenGL | |gfxbackend = OpenGL | ||
|gfxbackendnotes = Censor effects have issues under Direct3D. | |gfxbackendnotes = Censor effects have issues under Direct3D. | ||
|dualcore = | |dualcore = Off | ||
|dualcorenotes = | |dualcorenotes = Avoid hang | ||
}} | }} | ||