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== Problems == | == Problems == | ||
===Incorrect Textures=== | === Incorrect Textures === | ||
"Fast Depth Calculation" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked. | "Fast Depth Calculation" will cause some textures to show incorrectly (i.e. bone fractures) or not be shown at all (i.e. intubation). Make sure Disable Per-Pixel Depth is not checked. | ||
===Wii Remote Gestures=== | === Wii Remote Gestures === | ||
Trauma Team utilizes almost all wiimote motion controls throughout the game. Because of the difficulty in mapping all these controls onto a traditional controller, a real wiimote is recommended for this game. For assistance setting up an emulated wiimote, see this [http://forums.dolphin-emu.org/showthread.php?tid=9357&pid=92216#pid92216 forum thread] | Trauma Team utilizes almost all wiimote motion controls throughout the game. Because of the difficulty in mapping all these controls onto a traditional controller, a real wiimote is recommended for this game. For assistance setting up an emulated wiimote, see this [http://forums.dolphin-emu.org/showthread.php?tid=9357&pid=92216#pid92216 forum thread] | ||
===4:3 Black Borders=== | === 4:3 Black Borders === | ||
When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Trauma Team was designed to work this way, but one can make Dolphin stretch the image to fill the entire 4:3 screen with the following steps. | When the Wii Aspect Ratio is set to 4:3, the game will add black borders to the top & bottom of the screen to remain in 16:9. Trauma Team was designed to work this way, but one can make Dolphin stretch the image to fill the entire 4:3 screen with the following steps. | ||
*In Config > "Wii" Tab - Set "Aspect Ratio" to "16:9" | *In Config > "Wii" Tab - Set "Aspect Ratio" to "16:9" |