WWE '12: Difference between revisions

6 bytes removed ,  7 November 2015
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-8057|OS=Windows 7 64bit|CPU=Intel i7-5500U (2.4ghz)|GPU= Nvidia 820M & Intel HD Graphics 5500|result= The game works fine with Opengl at 55Fps(locked at 30fps for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly.
{{testing/entry|revision=4.0-8057|OS=Windows 7|CPU=Intel i7-5500U (2.4ghz)|GPU= Nvidia 820M & Intel HD Graphics 5500|result= The game works fine with Opengl at 55Fps(locked at 30fps for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly.


My settings: 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |tester=Anonymous}}-->  
My settings: 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |tester=Anonymous}}-->  
Anonymous user