WWE '12: Difference between revisions

188 bytes added ,  7 November 2015
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=4.0-8057|OS=Windows 7|CPU=Intel i7-5500U (2.4ghz)|GPU= Nvidia 820M & Intel HD Graphics 5500|result= The game works fine with Opengl at 55Fps(locked at 30fps for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly.
{{testing/entry|revision=4.0-8057|OS=Windows 7|CPU=Intel i7-5500U (2.4ghz)|GPU= Nvidia 820M & Intel HD Graphics 5500|result= The game works fine with Opengl at 55Fps(locked at 30fps for 4+ player matches) also tried the Direct3d backend it works too. The videos are messed up to fix them '''Turn off Texture Filtering'''. I tried the 1v1, 4-6 player matches and all played perfectly. Create a Superstar needs '''Texture Cache Accuracy set to Safe'''. Some Framedrops in Road to WrestleMania but that is probably Because of my hardware other than that the game works fine.


My settings: 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |tester=Anonymous}}-->  
My settings: 2x native resolution, No AA, 16x Anisotropic Filtering, No Post-Processing, Unchecked all other Enhancements and ALL Speed Hacks Checked. |tester=Anonymous}}-->  
Anonymous user