Wii Menu: Difference between revisions

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A workaround is to create the title data directory manually on the NAND. Now that {{revision|5.0-3147}} allows installing the channel properly, the channel will remain broken until reinstalled.
A workaround is to create the title data directory manually on the NAND. Now that {{revision|5.0-3147}} allows installing the channel properly, the channel will remain broken until reinstalled.


=== Persistent Game Settings (GameINI) on Next Game Load ===
== Problems ==
<!-- Shared problem with [[Disc Channel#Persistent Game Settings (GameINI) on Next Game Load]] -->
{{Problems|
Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system.
{{#vardefineecho:problems|
=== <s>Channel Management (Wii Menu 2.x)</s> ===
Deleting channels works but will leave Wii Menu corrupted. To fix that manually locate and remove <var>title.tmd</var> from the deleted channel or update Wii Menu to version 3.0 or newer.
{{image|WiiMenu_Corrupt.png|Deleting channels leave Wii Menu 2.x corrupted|br}} Fixed in {{revision|5.0-2660}}.


=== <s>Cheats, Savestates Not Working</s> ===
=== <s>Cheats, Savestates Not Working</s> ===
<!-- Shared problem with [[Disc Channel#Cheats, Savestates Not Working]] -->
<!-- Shared problem with [[Disc Channel#Cheats, Savestates Not Working]] -->
Dolphin only recognizes the first thing loaded as the game that is being played. For example, if [[Super Smash Bros. Brawl]] is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load [[Xenoblade Chronicles]], the game cheats, and even any savestates made will be for Brawl and not Xenoblade.
Dolphin only recognizes the first thing loaded as the game that is being played. For example, if [[Super Smash Bros. Brawl]] is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load [[Xenoblade Chronicles]], the game cheats, and even any savestates made will be for Brawl and not Xenoblade.Fixed in {{revision|5.0-2712}}.
 
=== <s>Copying/Moving Channels to SD Card</s> ===
Copying/moving channels to SD Card will always fail. Fixed in {{revision|5.0-2666}}.


=== <s>Format Wii Memory</s> ===
=== <s>Format Wii Memory</s> ===
Using "Format Wii Memory" option works but Dolphin will keep complaining about missing entries in SYSCONF after doing that. The workaround is disabling Panic Handlers or deleting <var>User\Wii\shared2\sys\SYSCONF</var>, letting Dolphin generate a new one. Fixed in {{revision|5.0-4416}}.
Using "Format Wii Memory" option works but Dolphin will keep complaining about missing entries in SYSCONF after doing that. The workaround is disabling Panic Handlers or deleting <var>User\Wii\shared2\sys\SYSCONF</var>, letting Dolphin generate a new one. Fixed in {{revision|5.0-4416}}.


== Problems ==
=== <s>Message Board</s> ===
{{Problems|
Messages cannot be sent/received. Playtime is correctly registered only if a game is loaded through the Wii Menu/Disc Channel and the Wii Menu is returned to after playing. Fixed in {{revision|5.0-775}}.
{{#vardefineecho:problems|
 
=== <s>Persistent Game Settings (GameINI) on Next Game Load</s> ===
<!-- Shared problem with [[Disc Channel#Persistent Game Settings (GameINI) on Next Game Load]] -->
Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system. Fixed in {{revision|5.0-4896}}.
 
=== <s>Startup Disc Menu Fails to Load</s> ===
=== <s>Startup Disc Menu Fails to Load</s> ===
Due to the IOS emulation changes, and the fact that the Startup Disc menu uses the currently unemulated IOS4, it will not boot as of the current revision. Fixed in {{revision|5.0-4647}}.
Due to the IOS emulation changes, and the fact that the Startup Disc menu uses the currently unemulated IOS4, it will not boot as of the current revision. Fixed in {{revision|5.0-4647}}.
=== <s>Update Partitions Are Not Detected</s> ===
No game update partitions are detected because of a bug in IOS HLE. Fixed in {{revision|5.0-2712}}.


=== <s>System Update</s> ===  
=== <s>System Update</s> ===  
Performing a System Update will end with an error 32004 or 32017. Fixed in {{revision|5.0-2752}}. Note: the System Menu requires the System Menu IOS to be installed.
Performing a System Update will end with an error 32004 or 32017. Fixed in {{revision|5.0-2752}}. Note: the System Menu requires the System Menu IOS to be installed.


=== <s>Message Board</s> ===
=== <s>Update Partitions Are Not Detected</s> ===
Messages cannot be sent/received. Playtime is correctly registered only if a game is loaded through the Wii Menu/Disc Channel and the Wii Menu is returned to after playing. Fixed in {{revision|5.0-775}}.
No game update partitions are detected because of a bug in IOS HLE. Fixed in {{revision|5.0-2712}}.
 
=== <s>Copying/Moving Channels to SD Card</s> ===
Copying/moving channels to SD Card will always fail. Fixed in {{revision|5.0-2666}}.
 
=== <s>Channel Management (Wii Menu 2.x)</s> ===
Deleting channels works but will leave Wii Menu corrupted. To fix that manually locate and remove <var>title.tmd</var> from the deleted channel or update Wii Menu to version 3.0 or newer.
{{image|WiiMenu_Corrupt.png|Deleting channels leave Wii Menu 2.x corrupted|br}} Fixed in {{revision|5.0-2660}}.
}}}}
}}}}


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