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|Release date(s)||NA November 19, 2006|
JP December 2, 2006
AUS December 7, 2006
EU December 8, 2006
|Input methods||Wii Remote, USB Keyboard, Classic Controller|
The Wii Menu, commonly known as the "System Menu", is the top-level menu interface of the Wii game console, allowing the player to navigate/launch channels, change settings, access the message board/address book, use the SD card, and load discs. The channels are displayed on a 4:3 grid with 4 pages, which the player navigates using the Wii Remote. The grid is customizable; users can move channels (except for the Disc Channel) amongst the menu's 47 customizable slots by pressing and holding the A and B button while hovering over the channel the user wants to move.
Dolphin does not include the Wii Menu by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the menu is fully functional; it can load channels and even discs. Starting with, you can easily install the Wii Menu in Dolphin by going into Tools => "Perform Online System Update". Additionally, starting with Dolphin , the Wii Menu can also be installed offline from a Wii disc containing an update partition by right-clicking the game on Dolphin's game list and selecting "Perform System Update". Once installed it can be launched from Tools => "Load Wii System Menu".
Network Certificates Required
Wii Menu has functionalities that requires proper network certificates extracted from an IOS to work. Refer to the network guide for more information.
Alternate Region Titles
The Wii Menu will only load titles corresponding to its region. This region locking is enforced by the system menu. Use an appropriately aligned version or load alternate region titles via the Game List.
EULA for Online Services
Changing some settings in the Wii Menu will ask to accept the EULA again. If the hidden EULA channel isn't installed, it's impossible to accept it, and online features of some games won't work. To fix this, perform an online update through System Settings or go to File => Change Disc and select the ISO of a game which has an update partition, then go to the Disc Channel to perform the update. After doing so, the EULA can be accepted.
The Wii Menu will initially appear without any channels, except for the Disc Channel. This is because Dolphin doesn't come with channels preinstalled as the Wii does; it's up to the user to install them, using the same process that was used to install the Wii Menu.
Wii Menu Crashes When Loading Forecast Channel's Banner
The import handling in Dolphin's IOS HLE was broken untiland caused channels not to install properly. This causes the Wii Menu to crash in some cases when loading the Forecast Channel's banner. This affects all NANDs where the Forecast Channel was installed in Dolphin.
A workaround was to create the title data directory manually on the NAND. Now thatallows installing the channel properly, the channel will remain broken until reinstalled.
Wiiware Games & WAD Files Instead Launch System Menu
Deleting the NANDBOOTINFO file in the following Documents location will resolve this: %userprofile%\documents\Dolphin Emulator\Wii\shared2\sys\
Screen Position Setting
The Screen Position Setting in the System Preferences has no effect in Dolphin. On Console, it moves the Position of the Screen either to the left or right by pressing the arrows in the desired direction. Refer .
Keyboard Is Not Completely Displayed
The keyboard that appears when the user wants to give his Wii a nickname is not fully displayed if "Fast Depth Calculation" is enabled. To display the keyboard correctly, disable the option. This is fixed since at least.
Channel Management (Wii Menu 2.x)
Deleting channels works, but will leave Wii Menu corrupted. To fix this, manually locate and remove title.tmd from the deleted channel or update the Wii Menu to version 3.0 or newer. Fixed in.
Cheats, Savestates Not Working
Dolphin only recognizes the first thing loaded as the game that is being played. For example, if Super Smash Bros. Brawl is loaded from the Game List, and use the home menu to go to the Wii Menu, then change disc and load Xenoblade Chronicles, the game cheats, and even any savestates made will be for Brawl and not Xenoblade.
Fixed in, which introduces proper title tracking. Savestates, screenshots, cheats, custom textures, etc. should all work.
Copying/Moving Channels to SD Card
Copying/moving channels to SD Card will always fail. Fixed in.
Format Wii Memory
Using "Format Wii Memory" option works but Dolphin will keep complaining about missing entries in SYSCONF after doing that. The workaround is disabling Panic Handlers or deleting User\Wii\shared2\sys\SYSCONF, letting Dolphin generate a new one. Fixed in.
Messages cannot be sent/received. Playtime is correctly registered only if a game is loaded through the Wii Menu/Disc Channel and the Wii Menu is returned to after playing. Fixed in.
Persistent Game Settings (GameINI) on Next Game Load
Because of the state of Dolphin's current config system, GameINI will not reload on next game load. This will be solved in the future with the new config system. Fixed in.
Startup Disc Menu Fails to Load
Due to the IOS emulation changes, and the fact that the Startup Disc menu uses the currently unemulated IOS4, it will not boot as of the current revision. Fixed in.
Performing a System Update will end with an error 32004 or 32017. Fixed in. Note: the System Menu requires the System Menu IOS to be installed.
Update Partitions Are Not Detected
No game update partitions are detected because of a bug in IOS HLE. Fixed in.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Wii Menu since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i5-4200U @ 1.6 GHz||Intel HD Graphics 4400||Playable.||Jack|