Wii Party: Difference between revisions

Fixed punctuation and added cpu clock frequency
(Fixed punctuation and added cpu clock frequency)
 
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{{Infobox VG
{{Infobox VG
|image         = [[File:WiiParty.jpg‎ |300px]]
|image     = [[File:WiiParty.jpg‎ |300px]]
|developer     = Nd Cube, Nintendo SPD Group No.4
|developer = Nd Cube, Nintendo SPD Group No.4
|publisher     = Nintendo
|publisher = Nintendo
|series       = ''Wii Games''
|series   = Wii Games
|released     = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|released = {{vgrelease|JP=July 8, 2010|NA=October 3, 2010|AUS=October 7, 2010}}{{vgrelease|EU=October 8, 2010|KO=July 14, 2011}}
|genre         = Party
|genre     = Party
|modes         = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input         = Wii Remote
|input     = Wii Remote
|forumlink     = http://forums.dolphin-emu.org/Thread-wii-wii-party--26097
|forumlink = https://forums.dolphin-emu.org/Thread-wii-wii-party--26097
}}
}}


'''''Wii Party''''' (Wiiパーティ) is a party game developed and published by Nintendo for the [[Wii]] video game console. The game heavily borrows game play elements from the ''Mario Party'' series, another Nintendo franchise. It is also the first game in the ''Wii'' series that Shigeru Miyamoto did not produce. ''Wii Party'' features 13 different game modes divided amongst three categories: Party Games, House Party Games, and Pair Games. Most of the game modes integrate use of ''Wii Party'''s 80 mini-games. The game also offers additional modes that make exclusive use of the mini-games.
'''''Wii Party''''' (Wiiパーティ) is a party game developed and published by Nintendo for the [[Wii]] video game console. The game heavily borrows game play elements from the ''Mario Party'' series, another Nintendo franchise. It is also the first game in the ''Wii'' series that Shigeru Miyamoto did not produce. ''Wii Party'' features 13 different game modes divided amongst three categories: Party Games, House Party Games, and Pair Games. Most of the game modes integrate use of ''Wii Party'''s 80 mini-games. The game also offers additional modes that make exclusive use of the mini-games.
== Emulation Information ==
=== Animal Tracker ===
Animal Tracker uses multiple Wii Remotes all making different sounds and using the Wii Remote speaker at the same time. It's impossible to play with emulated controllers and speakers. Use a real Wii Remotes to avoid this.


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== House Party button ===
=== Lucky Launch: Winning Mii Face ===
In Direct3D, House Party button shows partly black, disable Ignore Format Changes or use OpenGL to fix this. Changes only occur restarting the game.
In the minigame Lucky Launch, the face of the winning Mii is not being displayed if '''Store EFB Copies to Texture only''' is enabled.
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}{{image|SUPE01-6.png|Using OpenGL|br}}
{{image|SUPP01-3.png|EFB2Tex enabled - No Mii Face}}
{{image|SUPP01-1.png|EFB2Tex disabled - Mii Face is displayed|br}}
 
{{Problems/Language Region Mismatch|JP=SUPJ01|NA=SUPE01|EU=SUPP01|KO=SUPK01}}
 
=== <s>House Party Button</s> ===
With the Direct3D graphics backend the House Party button shows partly black. Use OpenGL or disable Ignore Format Changes to address this with Direct3D (changes only occur after restarting the game). Fixed since at least {{revision|5.0-10603}}.
{{image|House_Button_D3D.png|Using D3D with Ignore Format Changes enabled}}
{{image|House_Button_D3D2.png|Using D3D with Ignore Format Changes disabled}}
{{image|SUPE01-6.png|Using OpenGL|br}}


}}}}
}}}}
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{{Config
{{Config
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
|formatchanges = Disabled
|efb2texonly      = Off
|formatchangesnotes = Show Main Menu properly, only if using Direct3D
|efb2texonlynotes = Fixes the winning Mii's face in the minigame Lucky Launch.
|gfxbackend = OpenGL
|gfxbackendnotes = Show Main menu properly, only if Ignore Format Changes is Enabled
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2 GHz|GPU=NVIDIA GeForce GT 540M|result=Good! Problems in mii faces. Crashes after complete game - Solved by restarting.|tester=Alessandrobr}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game worked perfectly in every mode, no crashes.|tester=JMC47}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=4.0-8143|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=ONLY one bug, in D3D11 there was a slight main menu glitch, fixed by turning off Ignore Format Changes, it does not happen anything wrong in OGL, other than that it ran great and at a good speed (50-60 FPS).|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
{{testing/entry|revision=5.0-3463|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Bug stills here|tester=EblfIYH}}
 
{{testing/entry|revision=5.0-4607|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Perfect. For House Party section, disable the 'Ignore Format Changes' setting or use OpenGL backend. Recommended a real Wii remote to play.|tester=SuperSonic}}
{{testing/entry|revision=5.0-10603|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect. House Party section issue is fixed and 230FPS in menu and 100+FPS in-game with DX12 with dualcore.|tester=Miksel12}}
{{testing/entry|revision=5.0-21261|OS=Windows 11|CPU=Intel Core i3-5005U @ 2 GHz|GPU=NVIDIA GeForce 920M|result=Perfect. Works on the GeForce 920M GPU with 60FPS in the entire game with backend set to D3D12.|tester=Polat743286}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=svHqJ7hbW9g|cap1=Wii Party on Dolphin Emulator
|vid1=32AC17ZkTh4|cap1=Wii Party on Dolphin Emulator HD720p HD
|vid2=32AC17ZkTh4|cap2=Wii Party on Dolphin Emulator HD720p HD
}}
}}
 
{{Navigation/Wii Game Series}}
{{Navigation/Wii Game Series}}


[[Category:Wii games]]
[[Category:Wii games]]