Wii Sports Resort: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:WiiSportsResort.jpg|300px]]
|image     = [[File:WiiSportsResort.jpg|300px]]
|developer   = Nintendo EAD
|developer = Nintendo EAD
|publisher   = Nintendo
|publisher = Nintendo
|series       = ''Wii Games''
|series   = Wii Games
|released     = {{vgrelease|JP=June 25, 2009}}{{vgrelease|AUS=July 23, 2009}}{{vgrelease|EU=July 24, 2009}}{{vgrelease|NA=July 26, 2009}}{{vgrelease|KO=June 24, 2010}}
|released = {{vgrelease|JP=June 25, 2009|AUS=July 23, 2009|EU|July 24, 2009}}{{vgrelease|NA=July 26, 2009|TW=December 20, 2009|KO|June 24, 2010}}
|genre       = Sports, Kendo, Wakeboarding, Frisbee, Archery, Basketball, Ping-pong, Golf, Bowling, Canoeing/Kayaking, Cycling
|genre     = Sports, Kendo, Wakeboarding, Frisbee, Archery, Basketball, Ping-pong, Golf, Bowling, Canoeing/Kayaking, Cycling
|modes       = Single-player, Multiplayer (4)
|modes     = Single-player, Multiplayer (4)
|input       = Wii MotionPlus, Wii MotionPlus + Nunchuk
|input     = Wii MotionPlus, Wii MotionPlus + Nunchuk
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-wii-sports-resort
|forumlink = https://forums.dolphin-emu.org/Thread-wii-wii-sports-resort
}}
}}


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== Emulation Information ==
== Emulation Information ==
{{Problems/WiiMotionPlusRequired}}


=== Bowling Controls ===
=== Bowling Controls ===
Manual bowling controls are inaccurate in current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. There is currently no known solution to fix the manual bowling controls, but the automatic bowling controls are unaffected. See {{issue|5352}}.
Manual bowling controls are inaccurate in emulated Bluetooth with current Dolphin builds. During a swing in manual mode, the timing of the ball's release is different compared to the timing on the Wii. It may be possible to adjust to the different timings, but it makes the game very difficult to play. Automatic bowling controls are unaffected. See {{issue|5352}}. [[Bluetooth Passthrough]] will resolve this issue overall.


== Problems ==
=== Controllers Disconnect ===
=== Controllers Disconnect ===
Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.
Wii Remotes randomly disconnect if "Enable Speaker Data" is on. Disable it to correct the problem.
[[Bluetooth Passthrough]] with a decent adapter does not have this issue.


=== Pixelated Box ===
=== Unable To Detect Wii Motion Plus ===
With '''EFB Copies to Texture Only''' disabled, a pixelated box of varying sizes will appear during some games. Use '''EFB Copies to Texture Only''' to remove the pixelated box, however  a black line may appear on top of where the box would be.
Wii Motion plus may not be detected when using the Toshiba Bluetooth Stack or the Mayflash DolphinBar. To resolve this problem you may have to have a Wii Nunchuck inserted into the remote as the game is being booted. [[Bluetooth Passthrough]] will resolve this issue overall.
 
== Problems ==
{{Problems|{{#vardefineecho:problems|
 
=== <s>Pixelated Box</s> ===
With '''EFB Copies to Texture Only''' disabled, a pixelated box of varying sizes will appear during some games. Use '''EFB Copies to Texture Only''' to remove the pixelated box, however  a black line may appear on top of where the box would be. This seems to be fixed since at least {{revision|5.0-10516}}.
{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug.jpg|Pixeled box on the mountain and bridge}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's boarder. The black line was added to help show the transition point.|br}}
{{image|WiiSportsResortSeriousBug2.png|A zoomed in view of the pixelated box's border. The black line was added to help show the transition point.|br}}


=== Banding/Pixelated Shading ===
{{Problems/Wii MotionPlus Required}}
Shading will look weird in the OpenGL backend, almost as if it's pixelated. Turn on "Force Texture Filtering" to resolve it. This does not occur on the D3D11 backend.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}


=== Blue Box ===
}}}}
A faint blue box can be seen in the upper left corner of the screen. Check "Disable Fog" to remove the box.


=== Mii Faces Disappearing ===
== Enhancements ==
Mii faces may disappear if '''EFB Copies to Texture Only''' is on. The problem was greatly improved by {{revision|3.5-427}}, however faces may still disappear if graphics settings are adjusted in game, or if entering/exiting fullscreen during gameplay. See {{issue|2112}}.


=== {{s}}Mii Faces Not Generated{{/s}} ===
=== Banding/Pixelated Shading at IR>1 ===
With D3D11 and OpenGL, Mii faces will sometimes not be generated. For example, they won't be present in the Mii selection, will be in an into, and then gone during a replay a second later. EFB to RAM or any other settings cannot fix this. See {{issue|6424}}. Fixed by the merger of depth matrix fixes in {{revision|4.0-2626}}.
Shading will look weird when playing with an IR>1, almost as if it's pixelated. Set '''Texture Filtering''' to '''Force Linear''' to resolve it.
{{image|WiiSportsResortBanding1.jpg|Shading with pixelation problems}}
{{image|WiiSportsResortBanding2.jpg|Proper shading emulation|br}}


==={{s}}Hangs{{/s}}===
=== Misaligned 2D UI Elements at IR>1 ===
Random hangs occur, refer {{issue|2579}}. Fixed in Wii Sport Resort now.
Various 2D UI elements become misaligned at IR>1 (with the issue becoming more evident at 3x IR and higher). Turn on '''Vertex Rounding''' to resolve it.
{{image|Wii Sports Resort hearts misaligned crop.png|Misaligned hearts in Swordplay Showdown}}
{{image|Wii Sports Resort hearts vertex rounding crop.png|Fixed by Vertex Rounding|br}}
{{image|Wii Sports Resort menu misaligned crop.png|Misaligned menu header}}
{{image|Wii Sports Resort menu vertex rounding crop.png|Fixed by Vertex Rounding|br}}
There is also a sky-colored line in the archery game (see {{issue|9105}}). This has a different internal cause, and is fixed by enabling '''Vertex Rounding''' on {{revision|5.0-16260}} or later.
{{image|Wii Sports Resort archery line crop.png|Sky-colored line}}
{{image|Wii Sports Resort archery line viewport rounding crop.png|Fixed by Vertex Rounding on 5.0-16260|br}}


Reproducible hangs occur when attempting to view the intro instructional video, refer to {{issue|3586}}. The intro video hang is fixed in recent versions since ES_Launch is fixed.
===HD Texture Packs===
*[https://forums.dolphin-emu.org/Thread-wii-sport-resort-hd-remaster  Wii sport resort HD Remaster by Matteoki]


== Configuration ==
== Configuration ==
{{Config
{{Config
|skipcpuefbaccess          = Off
|forcetexturefiltering      = Force Linear
|skipcpuefbaccessnotes    = Disrupts Aiming
|forcetexturefilteringnotes = Fixes shading for IR>1
|forcefilter   = On
|vertexrounding            = On
|forcefilternotes   = Fixes shading for OpenGL
|vertexroundingnotes        = Fixes misaligned UI for IR>1
|disablefog                = On
|disablefognotes          = Prevents the blue box
}}
}}


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{{VersionCompatibilityVersion|7339|***|}}
{{VersionCompatibilityVersion|7339|***|}}
{{VersionCompatibilityVersion|3.5-268|***|ES_Launch merge}}
{{VersionCompatibilityVersion|3.5-268|***|ES_Launch merge}}
{{VersionCompatibilityVersion|5.0-10516|*****|Emulated Motion+ implemented and plays perfectly}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!-- Use this template: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!-- Use this template: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7332|OS=Windows 7|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=Good 50-60FPS|tester=}}
{{testing/entry|revision=7332|OS=Windows 7|CPU=Intel Core i5-750 @ 2.66 GHz|GPU=AMD Radeon HD 6950|result=Good 50-60FPS|tester=}}
{{testing/entry|revision=3.0-419|OS=Windows 7|CPU=Intel Core i5-2500K|GPU=AMD Radeon HD 6870|result=Good 60FPS 1080p 2.0 native|tester=REALIZE}}
{{testing/entry|revision=3.0-419|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=AMD Radeon HD 6870|result=Good 60FPS 1080p 2.0 native|tester=REALIZE}}
{{testing/entry|revision=4.0-1349|OS=Windows 8|CPU=AMD FX 6300 @ 4.3GHz|GPU=AMD Radeon HD 6450|result=Errors in the Mii's faces shown often. Some minor slowdowns. Playable. Motion Plus need to calibrate often.|tester=Faefdsedf}}
{{testing/entry|revision=4.0-1349|OS=Windows 8|CPU=AMD FX 6300 @ 4.3 GHz|GPU=AMD Radeon HD 6450|result=Errors in the Mii's faces shown often. Some minor slowdowns. Playable. Motion Plus need to calibrate often.|tester=Faefdsedf}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-4770K @ 4 GHz|GPU=NVIDIA GeForce GTX 960|result=Runs perfect @ 4k / Motion Plus needs to be calibrated every once and a while|tester=yuGmooDehT}}
{{testing/entry|revision=5.0-6203|OS=Windows 10|CPU=Intel Core i7-6700K @ 4 GHz|GPU=NVIDIA GeForce GTX 1080|result=Playable. With Dual Core, Mii faces are disappearing in some (oftenly results, win, level) screens. Needs 'Force Texture Filtering' for banding/pixelated shading problems on Mii characters. Recommended a real Wii Remote Plus (or Wii Remote with Motion Plus accessory) to play. Tested with D3D11, 3x IR, DSP LLE.|tester=SuperSonic}}
{{testing/entry|revision=5.0-10529|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Perfect with 60FPS and no graphical issues with Force texture filtering at higher IR. Using Dual Core, DX12, 3x IR, 4xSSAA and EFB to texture only. Didn't have Mii face issue, though they would dissapear when changing graphics settings. Also couldn't reproduce pixelated box issue. WiiMotion+ emulation is ok in most cases but a few games are very hard to play. Performance can be increased by enabling 'ignore format changes', to fix the blue box due to this can, enable 'disable fog'.|tester=Miksel12}}
{{testing/entry|revision=5.0-14344|OS=Windows 10|CPU=Intel Core i5-7200U @ 2.5 GHz|GPU=Intel HD Graphics 620|result=Perfect.|tester=Jack}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{VideoGallery
{{VideoGallery
|vid1=PT0NrcoHZso|cap1=Dolphin Emulator 4.0.1 - Wii Sports Resort (1080p HD) - Nintendo Wii
|vid1=TYztKE9SU7w|cap1=(r5190) Wii Sports Resort on Dolphin Wii/GC Emulator (1080p HD)
|vid2=TYztKE9SU7w|cap2=Wii Sports Resort on Dolphin Wii/GC Emulator (1080p HD)
|vid2=LxMJlqfBQmA|cap2=(Dolphin 3.5 or 4.02) Wii Sports Resort - Wii Gameplay 1080p (Dolphin GC/Wii Emulator)
|vid3=uM7IbTiyqDo|cap3=Wii Sports Resort (i3 4170, GTX 750 Ti, 720p60, OGL, 5.0)
|vid4=45fXnhCkNKs|cap4=Wii Sports Resort HD Gameplay (Dolphin 5.0-17950)
}}
}}
{{Navigation/Wii Game Series}}
{{Navigation/Wii Game Series}}


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Wii MotionPlus Required]]
[[Category:Wii MotionPlus Required]]
[[Category:Games with texture packs]]