Scooby-Doo! Night of 100 Frights: Difference between revisions
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Revision as of 05:14, 10 October 2015
Scooby-Doo! Night of 100 Frights | |
---|---|
Developer(s) | Heavy Iron Studios |
Publisher(s) | THQ |
Series | Scooby-Doo! |
Platform(s) | GameCube |
Release date(s) | NA September 16, 2002 EU November 22, 2002 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Scooby-Doo! Night of 100 Frights the Mastermind has kidnapped Mystery Inc, and it's up to Scooby-Doo to search for his lost friends. Guide Scooby through 12 huge levels that include a creepy mansion, a spooky cave, a ghostly graveyard, and a perilous pier. As you search for clues, you must avoid classic Scooby-Doo monsters, use wacky inventions, eat Scooby Snacks, and gather power-ups. Do you have what it takes to foil the Mastermind's plan to rid the world of Mystery Inc? The game became a Greatest Hits title in 2003 and had a follow up titled Scooby Doo: Mystery Mayhem.
Problems
Template:SSmall SeamTemplate:/s
There is a weird vertical seam in the top left quadrant of the screen seemingly regardless of settings. Might be accurate emulation as it wouldn't be noticeable at native internal resolution. Hard to see, easy to ignore. Fixed sometime before 4.0-4808.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Scooby-Doo! Night of 100 Frights since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-763 | Windows 7 x64 | Intel Core i3-2100 | NVIDIA GeForce GTS 450 x2 | Instant game crash. Sometimes I would get to a copyright screen but then it would hang there. | AnonSVN |
4.0-4557 | Windows 8.1 x64 | AMD FX-8350 | NVIDIA GeForce GTX 560 Ti | Works great. Zero issues through first hour of play. Good performance even with 4xIR and AA. | Royerson |
4.0-4808 | Linux Ubuntu 14.10 | Intel Core i3-3220 @ 3.3GHz | NVIDIA GeForce GTX 650 | Perfect with default settings. Did not notice the vertical seam issue at either native resolution or 3x IR. Constant 100% speed, HLE audio accurate. Played through half the game's stages and didn't notice any problems at all. | Xerxes |
4.0-7133 | Windows 10 x64 | AMD A10-5750M @ 2.5GHz | AMD Radeon HD 8650G | Works perfectly with no issues. Completely playable and functional, even at 2x native resolution. | StardustGogeta |
Gameplay Videos
- Heavy Iron Studios (Developer)
- THQ (Publisher)
- Scooby-Doo! (Series)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Tested On (OS): Linux
- Tested On (GPU): AMD
- Untested for 10000+ revisions
- GameCube games