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All-Star Baseball 2002: Difference between revisions
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== Testing == | == Testing == | ||
{{Testing}} | {{Testing}} | ||
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=6931|OS=Windows 7 Ultimate(x64)|CPU=Intel Core2Duo E7500 @ 3.75GHz|GPU=EVGA Geforce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled}} | {{Test Entry|revision=6931|OS=Windows 7 Ultimate(x64)|CPU=Intel Core2Duo E7500 @ 3.75GHz|GPU=EVGA Geforce GTS 250 512MB|result=Fully Playable: 30 FPS with DX11 plug-in, OpenCL and "Accurate Texture Cache" enabled|tester=}} | ||
|} | |} | ||
== Gameplay Videos == | == Gameplay Videos == |
Revision as of 19:59, 27 February 2011
All-Star Baseball 2002 | |
---|---|
Developer(s) | Acclaim Studios Austin |
Publisher(s) | Acclaim Entertainment |
Series | All-Star Baseball |
Platform(s) | GameCube |
Genre(s) | [[:Category:Sports (Baseball) (Genre)|Sports (Baseball)]][[Category:Sports (Baseball) (Genre)]] |
Mode(s) | Single-Player, Multiplayer |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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All-Star Baseball 2002 is a traditional baseball simulation game developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo GameCube and PlayStation 2. It was released in the US on November 17, 2001. The series began in 1998 with the release of All-Star Baseball '99. The announcers John Sterling and Michael Kay have been added during the ballgame from 1998-2000 for Nintendo 64. The final release in the series (due to the bankruptcy of Acclaim) is All-Star Baseball 2005.
Problems
Highlighted Menu Items
Items in the menu do not appear to be highlighted as they should be. To fix this, enable "Accurate Texture Cache" in your video plugin's configuration.
Examples:
Without "Accurate Texture Cache"
File:Asb02woacctexcache1.jpgFile:Asb02woacctexcache2.jpg
With "Accurate Texture Cache"
File:Asb02withacctexcache1.jpgFile:Asb02withacctexcache2.jpg
Player Shadows
Shadows of players appear glitchy. I found no fix for this. In the picture below you'll see double shadows are cast off the batter and are squiggly.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | Enabled |