Progress Continues
We've already had 21687 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Another Code: R - A Journey into Lost Memories: Difference between revisions
Line 29: | Line 29: | ||
=== Pictures Menu Crash === | === Pictures Menu Crash === | ||
Attempting to take pictures causes the game to crash. There is no known work-around. | Attempting to take pictures causes the game to crash. There is no known work-around. Luckily, story based pictures (such as the rainbow stone) don't seem to crash all the time. When taking a picture outside it crashes much, much more often, so beware. | ||
== Configuration == | == Configuration == |
Revision as of 20:06, 1 April 2016
Another Code: R - A Journey into Lost Memories | |
---|---|
Developer(s) | Cing |
Publisher(s) | Nintendo |
Platform(s) | Wii |
Release date(s) | JP February 5, 2009 EU June 26, 2009 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Input methods | Wii Remote |
Compatibility | 3 Starts |
GameIDs | |
See also... |
Dolphin Forum thread |
Another Code: R - A Journey into Lost Memories is an adventure game for the Wii console. It is the sequel to Another Code: Two Memories (known as Trace Memory in North America). Unlike its predecessor, the game has not been released in North America and Australia.
Problems
Black void (save corruption)
After saving the game in a room and re-loading a save, Ashley may be in an inescapable black void. This is a serious game-breaking glitch. It seems to be related to the way Dolphin handles save files and also seems randomized (for example, saving in the guesthouse may work fine once, then saving again in the guesthouse may corrupt it later). Known occurrences:
- In the guesthouse before using the TAS for the first time (when getting the charcoal) with Dolphin 4.0-9103.
- In the boathouse with an unknown Dolphin version.
Because save corruption is an issue with this game, it is HIGHLY recommended to do the following:
- ALWAYS save state before saving in-game so that if your save corrupts, you can load your state.
- Get into the habit of saving in multiple areas and keeping multiple save files because the save corruption seems area dependent (so far, it is only known to occur in areas where the camera is behind Ashley's back, so try to save in areas where Ashley has a side profile). For example, if you want to save in a building, make a save inside the building and another save outside the building.
Pictures Menu Crash
Attempting to take pictures causes the game to crash. There is no known work-around. Luckily, story based pictures (such as the rainbow stone) don't seem to crash all the time. When taking a picture outside it crashes much, much more often, so beware.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Store EFB Copies to Texture Only | Off | Required to interact with closeup scenes. |
Wii
Config | Setting | Notes |
---|---|---|
Use PAL60 Mode (EuRGB60) | On | PAL50 requires RealXFB for proper output. |
Version Compatibility
The graph below charts the compatibility with Another Code: R - A Journey into Lost Memories since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7719 | Windows 7 | Intel Core i5-430M | ATI Radeon Mobility HD 5470 | Very laggy, 15FPS and some graphical glitches. Some gameplay functions won't work preventing advancing in the game. May crash. | |
3.0-630 | Windows 7 | Intel @ 2.9GHz | NVIDIA GeForce 9800 x2 | Game menus work fine, no freezing. Game saves still become corrupt randomly but this can be remedied by using save states or just paying attention to your save screenshots, black or corrupted save pictures indicate corrupt save data. Game is fully playable (using save states) on this revision. Runs at full speed on default settings with AA at 9x SSAA. | Muriel |
3.0-631 | Windows 7 | Intel Q8200 | AMD Radeon HD 6870 | Running Fullspeed and Interaction with Objects is now possible. (no need for a Special Config) | OveR_FloW |
3.0-776 | Windows 7 | Intel @ 2.9GHz | NVIDIA GeForce 9800 x2 | Game saves are broken and bug sporadically. I experienced random freezing in some menus, pictures menu mainly. Game should be rated 4 stars as it is playable but not without some flaws. | Muriel |
3.0-863 | Intel Core i7-965 @ 3.2GHz | ATI Radeon HD 5870 | Another Code R - Wii - Dolphin - 1080p | TheLovinDK | |
4.0-6554 | Windows 7 | Intel Core i7-4770K @ 3.9GHz | AMD Radeon HD 7950 | It still freezes in pictures menu. | GreenAlien |
Gameplay Videos
- Cing (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- Europe (Release region)
- 2009 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- 3 stars (Rating)
- Store EFB Copies to Texture Only (Config Required)
- Use PAL60 Mode (EuRGB60) (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested
- Tested On (Release): 3.0
- Tested On (GPU): NVIDIA
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Untested for 10000+ revisions
- Wii games