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Kururin Squash!: Difference between revisions
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Revision as of 06:57, 20 June 2016
Kururin Squash! | |
---|---|
Developer(s) | Eighting |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Release date(s) | JP October 3, 2004 |
Genre(s) | Puzzle |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller, Game Boy Advance |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Kururin Squash! is an action-puzzle video game developed by Eighting and published by Nintendo. It was released only in Japan on October 14, 2004. The game is the successor to Kururin Paradise and is the only title of the Kururin series to use 3D computer graphics.
Emulation Information
Garbage Text
The game will show garbage text rather than Japanese by default, to fix this simply tick the box under Config > Display that says "Set Console to NTSC-J"
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOS ROM) under <Dolphin User Folder>/GC/. A GameCube "IPL.bin" can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named "IPL.bin" in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
NTSC CRC32 | Brazil CRC32 | PAL CRC32 | |
---|---|---|---|
v1.0 | 6DAC1F2A | 4F319F43 | |
v1.1 | D5E6FEEA | 667D0B64 | |
v1.2 | 86573808 | AD1B7F16 |
GBA Link Support
This game has GBA Link features that are properly emulated using VBA-M and Dolphin.
Problems
Enhancements
Widescreen Patch
NTSC-J
04004000 C0029000 04004004 C03F0034 04004008 EC210032 0400400C 4812F678 141EDD94 00000000 04133680 4BED0980
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Force Console as NTSC-J | On | Fix text |
Version Compatibility
The graph below charts the compatibility with Kururin Squash! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r6942 | Windows 7 | AMD Phenon II 925 x4 @ 2.8GHz | NVIDIA GeForce GTX 460 | Perfect |
Gameplay Videos
- Eighting (Developer)
- Nintendo (Publisher)
- Japan (Release region)
- 2004 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GameCube Controller (Input supported)
- Game Boy Advance (Input supported)
- 4 stars (Rating)
- Force Console as NTSC-J (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games