Turok: Evolution: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Turok Evolution
|image     = [[File:Turok-Evolution.jpg|300px]]
|image         = [[File:Turok-Evolution|200px]]
|developer = Acclaim Entertainment
|developer     = Acclaim Entertainment
|publisher = Acclaim Entertainment
|publisher     = Acclaim Entertainment
|series   = Turok
|series       = ''Turok.''
|released  = {{vgrelease|NA=August 31, 2002|EU=September 27, 2002}}
|genre         = First-person shooter
|genre     = First-person shooter
|modes         = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms     = [[Gamecube|Nintendo GameCube]]
|input     = GameCube Controller
|input        = GameCube Controller
|forumlink = https://forums.dolphin-emu.org/Thread-gc-turok-evolution
|compatibility = {{ratingsGC|name=Turok Evolution}}
}}
}}


Turok: EvoIution is a first-person shooter video game developed and published by Acclaim Entertainment, released for the Nintendo GameCube, PlayStation 2, Xbox, and Game Boy Advance in 2002. A port for Microsoft Windows was released in 2003 for the European market. It was the last to follow in the series before it was rebooted by a 2008 entry in the Turok video games series, called Turok.
Get locked and loaded in an exciting prequel to the [[:Category:Turok (Series)|Turok series]]. '''''Turok: Evolution''''' is an epic adventure set against the backdrop of living jungles, mysterious temples, and deadly dinosaurs. Battle over 32 types of dinosaurs as Tal'Set, a warrior caught in the midst of a brutal war in the Lost Land. Use your arsenal of all-new weapons including Variable Payload Cruise Missiles, Gravity Disruptor beams, and the Swarm Bore. Soar through the skies on a winged Quetzalcoatlus, or set out on foot on of the lush interactive environments. Experience an adventure before time.


== Problems ==
== Problems ==
=== Weird Sounds===
{{Problems|{{#vardefineecho:problems|
When the game has many enemies and becomes very slow, strange sound occur. Using the JITIL experimental recompiler JITIL should fix this.
=== <s>Audio Glitches</s> ===
Shooting several bullets or enemies and then pausing the game and resuming, results in sound glitches and sometimes weird voices or instruments samples.
Also, pause many times could trigger it. This occurs on both '''DSP-HLE''' and '''DSP-LLE''', inclusive '''DSP-LLE Interpreter'''. Fixed since at least {{revision|5.0-10516}}.
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|cpuengine        =JITIL
 
|cpuenginenotes    =Avoids weird sounds
|audiobackend      =XAudio2
|audiobackendnotes =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|7283|***}}
<!--Use this template for compatibility entries:{{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5674|*|Crashes at main menu}}
{{VersionCompatibilityVersion|6789|**|Slower, random hangs}}
{{VersionCompatibilityVersion|7283|***|Slower}}
{{VersionCompatibilityVersion|3.5-1154|****|Garbage sound minor fixes}}
{{VersionCompatibilityVersion|4.0-3482|****|MMU Optimizations}}
{{VersionCompatibilityVersion|4.0-4169|****|Faster! :)}}
{{VersionCompatibilityVersion|5.0-10516|*****|No audio issues}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries:{{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.0-201|OS=Windows 7 x64|CPU=Intel Core i5-2410 @ 2.3GHz|GPU=nVidia GeForce GT 525M|result=I haven't seen the stage 8 classic mode glitch. I will check that out. The game runs smoothly, with occasional audio bugs and glitches as seen in the Problems headline.|tester=Doubled-revolutions}}
{{testing/entry|revision=7283|OS=Windows 7|CPU=Intel Core i3-2310 @ 2.1 GHz|GPU=Intel HD Graphics 3000|result=Is very slow almost all levels with many enemies, sometimes it sound some weird sounds|tester=Honguito98}}
{{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i3-2310 @ 2.1 GHz|GPU=Intel HD Graphics 3000|result=Almost faster on any area (45 to 60FPS) even with many enemies. Minor audio bugs. Using:
* Skip inactive frames
* DualCore
* XFB Virtual
* EFB To Texture
* 1.5x Resolution
* DSP-HLE
* XAudio2
|tester=Honguito98}}
{{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i3-2310 @ 2.1 GHz|GPU=Intel HD Graphics 3000|result=Runs at 50-60FPS with sound bugs.|tester=Honguito98}}
{{testing/entry|revision=4.0-3482|OS=Windows 8.1|CPU=Intel Core i7-4710HQ @ 2.5 GHz|GPU=NVIDIA GeForce GTX 860M|result=Full 60FPS @ 1080p, no slowdowns, with sound bugs.|tester=Honguito98}}
{{testing/entry|revision=5.0-10516|OS=Windows 10|CPU=Intel Core i5-4670K @ 4.3 GHz|GPU=NVIDIA GeForce GTX 1060|result=Runs perfectly, can run at 200fps. DX12, 3x IR, 4x SSAA, 16x anisotropic filter, EFB to texture only, fast depth, ignore format changes. Cubeb and HLE with no audio issues.|tester=Miksel12}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
{{VideoGallery
|vid1=uY8SUwOKTMc|cap1=Dolphin Emulator 4.0.2 - Turok: Evolution (1080p HD) - Nintendo GameCube
}}
[[Category:GameCube games]]
[[Category:GameCube games]]