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|developer = Capcom Production Studio 1 | |developer = Capcom Production Studio 1 | ||
|publisher = Capcom | |publisher = Capcom | ||
|series = Mega Man | |||
|released = {{vgrelease|NA=January 10, 2006}} | |released = {{vgrelease|NA=January 10, 2006}} | ||
|genre = Action, Platform | |genre = Action, Platform | ||
|modes = Single-player, Multiplayer (2) | |modes = Single-player, Multiplayer (2) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-mega-man-x-collection | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Sprite Problems === | === <s>Sprite Problems</s> === | ||
Sprites create small gaps and glitches (most noticeable in X and X2). To correct it, set Texture Cache Accuracy to Safe. | Sprites create small gaps and glitches (most noticeable in X and X2). To correct it, set Texture Cache Accuracy to Safe. Now set by default. | ||
}}}} | |||
}} | == Enhancements == | ||
=== <s>Grid with Force Texture Filtering</s> === | |||
Mega Man X 3, and perhaps others, may have image corruption appearing as thin lines when using Force Texture Filtering. Force Texture Filtering is disabled by default for this game in {{revision|5.0-15181}}. | |||
{{image|Mega Man X 3 Odd Grid.png|Grid when using Force Texture Filtering|br}} | |||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
}} | }} | ||
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{{testing/entry|revision=6899|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Runs perfect only minor problems|tester=}} | {{testing/entry|revision=6899|OS=Windows 7|CPU=Intel Core i7-860|GPU=ATI Radeon HD 4650|result=Runs perfect only minor problems|tester=}} | ||
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Turion II|GPU=ATI Mobility Radeon HD 4200|result=Runs rather well, textures in X1 fixable by setting EFB Copies to RAM, enabling Cache, and setting to safest|tester=}} | {{testing/entry|revision=3.0-735|OS=Windows 7|CPU=AMD Turion II|GPU=ATI Mobility Radeon HD 4200|result=Runs rather well, textures in X1 fixable by setting EFB Copies to RAM, enabling Cache, and setting to safest|tester=}} | ||
{{testing/entry|revision=3.5|OS=Windows 8.1|CPU=Intel Core i3 @ 2. | {{testing/entry|revision=3.5|OS=Windows 8.1|CPU=Intel Core i3 @ 2.5 GHz|GPU=Intel HD Graphics 4000|result=Playable. Lag occurs sporadically in Storm Eagle's stage in X1, and Overdrive Ostrich's stage in X2. Audio crackles occasionally, the worst in FMVs in X3-X6, can be fixed by tapping the speed key. Sigma's third form in X4 is rendered undefeatable by normal means due to a collsion error. Can be bypassed by using the Ground Hunter on his head form.|tester=SableSugar}} | ||
{{testing/entry|revision=5.0-116|OS=Windows 10|CPU=Intel Core i7- | {{testing/entry|revision=5.0-116|OS=Windows 10|CPU=Intel Core i7-4790K @ 4.0 GHz|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect!|tester=IceStrike256}} | ||
{{testing/end}} | {{testing/end}} | ||