Final Fantasy Crystal Chronicles: Difference between revisions
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<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{Test Entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI HD 4850|result=Works playable|tester=[[User:ultramann|ultramann]]}} | {{Test Entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Works playable|tester=[[User:ultramann|ultramann]]}} | ||
{{Test Entry|revision=7367|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cut-scene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}} | {{Test Entry|revision=7367|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=Game doesn't go after intro cut-scene - constantly showing some book. No audio in intro. White squares in menu.|tester=†.fl.l).}} | ||
{{Test Entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II | {{Test Entry|revision=7482|OS=Windows 7 x64|CPU=AMD Phenom II x4 965 BE @ 3.4GHz|GPU=ATI Radeon HD 6850|result=Works playable, some slowdowns at the intro|tester=[[User:Digital hunter|Digital hunter]]}} | ||
{{Test Entry|revision=7482|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 3. | {{Test Entry|revision=7482|OS=Windows XP SP3|CPU=AMD Athlon II x2 215 @ 3.45GHz|GPU=nVidia GeForce 7025|result=only black screen|tester=†.fl.l).}} | ||
{{Test Entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium Dual Core T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=[[User:WordsMyth]]}} | {{Test Entry|revision=7505|OS=Windows 7 x64|CPU=Intel Pentium Dual Core T4300 @ 2.1GHz|GPU=ATI Mobility Radeon 3650|result=Only Black screen still no matter what settings|tester=[[User:WordsMyth]]}} | ||
{{Test Entry|revision=7571|OS=Windows XP SP3 x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cut-scenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=[[nykotik]]}} | {{Test Entry|revision=7571|OS=Windows XP SP3 x86|CPU=Intel Core2 Quad Q9550 @ 2.83GHz|GPU=nVidia GeForce GTX 260|result=NTSC version stutters occasionally during cut-scenes, otherwise beautiful under DX9. PAL version gives the same black screen issues other testers have.|tester=[[nykotik]]}} |
Revision as of 03:27, 30 June 2011
Final Fantasy Crystal Chronicles is a 2003 action role-playing game for the Nintendo GameCube. It is a spin-off of the Final Fantasy series, and spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004.
Problems
Audio Problems
The game's music often becomes distorted and on slower computers the music can become desynchronized.
Graphics Glitches
Safe texture cache must be enabled in the video plug-in.
Multiplayer Support via VBA
Multiplayer support via VBA is currently broken, refer issue 3177.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Texture Cache Accuracy | Safe | Unclear if 'Fast' is safe |
Version Compatibility
The graph below charts the compatibility with Final Fantasy Crystal Chronicles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}
Gameplay Videos
- The Game Designers Studio (Developer)
- Square Enix (Publisher)
- Nintendo (Publisher)
- Final Fantasy Crystal Chronicles (Series)
- Action Role-Playing (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- Gamecube Controller (Input supported)
- GameBoy Advance (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- GameCube games