1080° Avalanche: Difference between revisions
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== Problems == | == Problems == | ||
===Stuttering Animation=== | |||
The intro video frequently stutters. This can be improved, but not fixed by using Vsync. | |||
== Configuration == | == Configuration == | ||
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|disablefog = | |disablefog = | ||
|disablefognotes = | |disablefognotes = | ||
|efbcopy = | |efbcopy = Texture | ||
|efbcopynotes = | |efbcopynotes = This prevents corrupted player/snow textures, and blacked out player images in the HUD | ||
|xfb = | |xfb = | ||
|xfbnotes = | |xfbnotes = | ||
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==Gameplay Videos== | ==Gameplay Videos== | ||
*[http://www.youtube.com/v | *[http://www.youtube.com/watch?v=FhQhRuacpjo 1080 Avalanche PAL 1080p Dolphin 3891] |
Revision as of 00:10, 9 May 2010
1080° Avalanche | |
---|---|
Developer(s) | NST |
Publisher(s) | Nintendo |
Platform(s) | GameCube |
Genre(s) | Racing, extreme sports |
Mode(s) | Single-player, multiplayer |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
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1080° Avalanche is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology Corporation (NST), and published by Nintendo. Avalanche is a sequel to 1080° Snowboarding for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the SSX series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
Problems
Stuttering Animation
The intro video frequently stutters. This can be improved, but not fixed by using Vsync.
Configuration
This title does not need non-default settings to run properly.