Sonic Adventure 2: Battle: Difference between revisions
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== Problems == | == Problems == | ||
===Crashes=== | |||
Various crash issues have been reported against this game: | |||
*[http://code.google.com/p/dolphin-emu/issues/detail?id=2621 Issue 2621] | |||
*[http://code.google.com/p/dolphin-emu/issues/detail?id=2443 Issue 2443] | |||
*[http://code.google.com/p/dolphin-emu/issues/detail?id=2428 Issue 2428] | |||
*[http://code.google.com/p/dolphin-emu/issues/detail?id=2310 Issue 2310] | |||
== Configuration == | == Configuration == |
Revision as of 05:58, 6 June 2010
Sonic Adventure 2: Battle | |
---|---|
Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer (two-player) |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
The Nintendo GameCube adaption of Sonic Adventure 2, called Sonic Adventure 2 Battle, was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan.
Problems
Crashes
Various crash issues have been reported against this game:
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | On | Dual core is "safe", and should not cause crashes |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On |