Dragon Ball Z: Budokai: Difference between revisions
Jump to navigation
Jump to search
Line 35: | Line 35: | ||
|cpuefbaccess = | |cpuefbaccess = | ||
|cpuefbaccessnotes = | |cpuefbaccessnotes = | ||
| | |safetexturecache = | ||
| | |safetexturecachenotes = | ||
|efbscaledcopy = | |efbscaledcopy = | ||
|efbscaledcopynotes = | |efbscaledcopynotes = |
Revision as of 19:49, 5 August 2010
Dragon Ball Z: Budokai | |
---|---|
![]() | |
Developer(s) | Dimps |
Publisher(s) | Atari, Bandai |
Series | Dragon Ball |
Platform(s) | GameCube |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Input methods | |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
The Dragon Ball Z: Budokai games are a series of fighting games based on the Dragon Ball media franchise. The life of the Budokai series is similar to most 3D fighting games. Two characters fight in a three-dimensional environment until the health meter of one character is depleted, and the opposing player wins. The player is able to initiate a variety of special moves in order to defeat his or her opponent.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.