The Legend of Zelda: The Wind Waker: Difference between revisions

m
Wording changes for the recent edits to fire effect doubling. Merged into the solution more gracefully.
m (Wording changes for the recent edits to fire effect doubling. Merged into the solution more gracefully.)
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The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Any place fire is shown on screen will have this problem. Dolphin currently does not have a proper solution for this problem, but there is a workaround.
The fire effect is glitched, resulting in an odd doubling of portions of the screen exposed to the effect. Any place fire is shown on screen will have this problem. Dolphin currently does not have a proper solution for this problem, but there is a workaround.


*Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe).
*Using [http://www.mediafire.com/?lchrfqaidbz6kko this custom texture] for NTSC, the doubling effect can be removed. Extract to "Dolphin\User\Load\Textures". Be sure to check Load Custom Textures in the advanced graphics config & set "Texture Cache Accuracy" to position 1 (Safe). To get this fix to work in other versions, change the GameID for the folder and the texture from "GZL'''E'''01" (NTSC), to "GZL'''P'''01" (PAL) or "GZL'''J'''01" (Japan).
 
*To get this fix to work in the PAL version rename the files from the link above from "GZL<b>E</b>01" and "GZL<b>E</b>01_b5325a0e_2.png" to "GZL<b>P</b>01" and "GZL<b>P</b>01_b5325a0e_2.png" respectively.
See {{Issue|2120}} and {{Issue|3971}}.


{{image|Windwakerfireglitch.png|Example of the fire effect doubling|br}}
{{image|Windwakerfireglitch.png|Example of the fire effect doubling|br}}