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Taiko no Tatsujin Wii: Difference between revisions
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Revision as of 04:06, 15 March 2014
Taiko no Tatsujin Wii | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release date(s) | JP December 11, 2008 |
Genre(s) | Music, Rhythm |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, DK Bongos |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Taiko no Tatsujin Wii is a rhythm / music game which was released in Japan in 2008.
Problems
Gameplay Too Fast
The games will run too fast because the framerate is over than 60 FPS, making it impossible to play the games. Enable "Limit by FPS" to avoid this.
Issue on Directx when burst balloons
Lots of black points appears on screen,change to OpenGL to solve
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Taiko no Tatsujin Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
Categories:
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- Japan (Release region)
- 2008 (Initial release year)
- Music (Genre)
- Rhythm (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- DK Bongos (Input supported)
- 4 stars (Rating)
- Untested
- Wii games