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No More Heroes 2: Desperate Struggle: Difference between revisions
FreeEmulator (talk | contribs) |
(the page erroneously credited Suda 51 as directing NMH2, when his role on this title was primarily supervision and creative consultation. I have fixed these credits, and rephrased to clarify the change in Suda's role between NMH and NMH2) |
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'''''No More Heroes 2: Desperate Struggle''''' is an action video game developed for the [[Wii]] video game system. It was | '''''No More Heroes 2: Desperate Struggle''''' is an action video game developed for the [[Wii]] video game system. It was developed by Grasshopper Manufacture, published by Ubisoft and Rising Star Games, and was released on January 26, 2010 in North America, and on May 28, 2010 in Europe. While the first game in the series was written and directed by Suda 51, No More Heroes 2 was written by Jared Hedges and directed by Nobutaka Ichiki, under Suda 51's supervision. | ||
== Problems == | == Problems == |
Revision as of 01:10, 30 March 2014
No More Heroes 2: Desperate Struggle | |
---|---|
Developer(s) | Grasshopper Manufacture |
Publisher(s) | Ubisoft, Rising Star Games |
Series | No More Heroes |
Platform(s) | Wii |
Release date(s) | JP October 21, 2010 NA January 26, 2010 EU May 28, 2010 AUS May 25, 2010 |
Genre(s) | Action-adventure, Beat 'em up |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
No More Heroes 2: Desperate Struggle is an action video game developed for the Wii video game system. It was developed by Grasshopper Manufacture, published by Ubisoft and Rising Star Games, and was released on January 26, 2010 in North America, and on May 28, 2010 in Europe. While the first game in the series was written and directed by Suda 51, No More Heroes 2 was written by Jared Hedges and directed by Nobutaka Ichiki, under Suda 51's supervision.
Problems
Crash on Exit
Exiting the game crashes Dolphin on r5460.
Slow Motion With Light Saber
The game can be very slow in many parts of the game, mostly when there are many lights in the scene on r5549.
Such can be solved via a speed hack shown on the forums.
Cutscenes
In several cutscenes, the audio may be out of sync with the video on r5549
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with No More Heroes 2: Desperate Struggle since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r4956 | Windows 7 x64 | Intel Core 2 Quad Q9505 @ 2.83GHz | nVidia GeForce 9800 GT | No More Heroes 2 running on Dolphin emulator. With a speedhack created by user JumperTwo from Dolphin forums the game runs at full speed. There are no big graphical glitches mentioned so far, only minor (like saber effect or w/e :P). Controls and sound works perfectly. Played with real Wiimote & Nunchuk. No More Heroes 2: Desperate Struggle (Wii) on Dolphin Wii/GC Emulator 720p HD | nosound98 |
r7478 | Windows 7 x64 | Intel Core i7-2600K @ 3.4GHz | AMD Radeon HD 6950 | Runs perfect. | Robodt7 |
3.0-204 | Windows 7 x64 | Intel Core 2 Duo E6600 @ 3.15GHz | ATI Radeon HD 5850 | CPU EFB Access needs to be enabled, MMU and BAT can safely be disabled, Idle Skipping works, Speed up Disc Transfer Rate and Accurate VBEAM too, also MMU Speed hack activated, DSP side LLE without throttling and XAudio (which works better for win7/vista, GPU side DO NOT skip EFB Access, Texture cache can be fast, Display lists work, Alpha pass and lighting is needed (well lighting not, but it looks bad ass) experimental Decoders work well. | SunnySalvadore.) |
Gameplay Videos
- Grasshopper Manufacture (Developer)
- Ubisoft (Publisher)
- Rising Star Games (Publisher)
- No More Heroes (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2010 (Initial release year)
- Action-adventure (Genre)
- Beat 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Tested On (GPU): AMD
- Tested On (Release): 3.0
- Tested On (GPU): ATI
- Untested for 10000+ revisions
- Wii games