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=== <s>White Box in D3D</s> === | === <s>White Box in D3D</s> === | ||
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed in 4.0-3748 | In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. Fixed in {{revision|4.0-3748}}. | ||
{{image|Phantasy Star Online White Box.png|D3D and the white box}} | {{image|Phantasy Star Online White Box.png|D3D and the white box}} |
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