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Biohazard 0 Trial Edition: Difference between revisions
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-5962|OS=Windows 7 x64|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GT 640|result=First, turn off "Use Panic Handlers" or else you're going to get random error messages that will interrupt gameplay. I also had to update my drivers to fix an outdated GPU error message concerning Shaders. Everything is flawless concerning if there is graphical and sound errors that I noticed using HLE. There was some slight slowdown outside on the train depending on where you are. Save states will cause more slowdown issues. OpenGL is better for speed overall. Better CPUs should have no trouble with slowdowns at all I assume. Very short demo that can be completed within 15-20 minutes depending on has fast you get the | {{testing/entry|revision=4.0-5962|OS=Windows 7 x64|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GT 640|result=First, turn off "Use Panic Handlers" or else you're going to get random error messages that will interrupt gameplay. I also had to update my drivers to fix an outdated GPU error message concerning Shaders. Everything is flawless concerning if there is graphical and sound errors that I noticed using HLE. There was some slight slowdown outside on the train depending on where you are. Save states will cause more slowdown issues. OpenGL is better for speed overall. Better CPUs should have no trouble with slowdowns at all I assume. Very short demo that can be completed within 15-20 minutes depending on has fast you get the briefcase puzzle.|tester=Yugix}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 05:56, 3 April 2015
Biohazard 0 Trial Edition | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Series | Resident Evil |
Platform(s) | GameCube |
Release date(s) | JP August 2002 |
Genre(s) | Survival horror |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Resident Evil Zero Trial Edition is Capcom's limited edition Japanese GameCube demo of Resident Evil 0.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Biohazard 0 Trial Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-5962 | Windows 7 x64 | Intel Core i3-3220 @ 3.3GHz | nVidia GeForce GT 640 | First, turn off "Use Panic Handlers" or else you're going to get random error messages that will interrupt gameplay. I also had to update my drivers to fix an outdated GPU error message concerning Shaders. Everything is flawless concerning if there is graphical and sound errors that I noticed using HLE. There was some slight slowdown outside on the train depending on where you are. Save states will cause more slowdown issues. OpenGL is better for speed overall. Better CPUs should have no trouble with slowdowns at all I assume. Very short demo that can be completed within 15-20 minutes depending on has fast you get the briefcase puzzle. | Yugix |
Gameplay Videos
Categories:
- Capcom (Developer)
- Capcom (Publisher)
- Resident Evil (Series)
- Japan (Release region)
- 2002 (Initial release year)
- Survival horror (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU):
- Tested
- Untested for 10000+ revisions
- GameCube games