Field Combat: Difference between revisions
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Revision as of 20:17, 9 May 2015
Field Combat | |
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Developer(s) | TOSE |
Publisher(s) | Jaleco Entertainment |
Platform(s) | Virtual Console, NES |
Release date(s) | Famicom JP July 9, 1985 Virtual Console JP June 12, 2007 |
Genre(s) | Action |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Field Combat (フィールドコンバット) fight as a single commanding officer in a generic futuristic battlefield.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Field Combat since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Screenshots
Gameplay Videos
- TOSE (Developer)
- Jaleco Entertainment (Publisher)
- Japan (Release region)
- 1985 (Initial release year)
- Action (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Untested
- Virtual Console games
- NES games