Ice Age 2: The Meltdown (GC): Difference between revisions
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|modes = Single-player | |modes = Single-player | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = | |forumlink = https://forums.dolphin-emu.org/Thread-gc-ice-age-2-the-meltdown | ||
|wikipedia = | |wikipedia = Ice_Age_2_(video_game) | ||
}} | }} | ||
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== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | {{Problems|{{#vardefineecho:problems| | ||
=== Unstable Framerate === | |||
The game will ocassionally jump between running at 30 and 60 fps, instead of remaining at a constant 30 fps. To fix this, boot the game from the [[GameCube Main Menu]]. | |||
=== <s>White Bars</s> === | |||
Glowing white bars will sometimes obscure the screen. This can be avoided by disabling '''Defer EFB Copies to RAM'''. Disabled by default since {{revision|5.0-19643}}. | |||
}}}} | }}}} | ||
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{{VersionCompatibilityVersion|7714|**|}} | {{VersionCompatibilityVersion|7714|**|}} | ||
{{VersionCompatibilityVersion|3.0-179|*****|}} | {{VersionCompatibilityVersion|3.0-179|*****|}} | ||
{{VersionCompatibilityVersion|4.0-2745|*****|}} | |||
{{VersionCompatibilityVersion|5.0-19306|****|Overlapping white bars require disabling Defer EFB Copies since prior to this revision}} | |||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2. | {{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=ATI Radeon HD 6370M|result=Problems with graphics. Top 3/4 of the screen are bleached. Spin attack effect results in white block across middle of screen.|tester=}} | ||
{{testing/entry|revision=3.0-179|OS=Windows 7|CPU=Intel Core i3-370M @ 2. | {{testing/entry|revision=3.0-179|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=ATI Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}} | ||
{{testing/entry|revision=5.0-19306|OS=Windows 11|CPU=AMD Ryzen 9 7900X @ 4.7 GHz|GPU=AMD Radeon RX 7900 XT|result=6x Native Resolution (4K) with 8xMSAA. No performance issues, but the bottom half of the screen is completely covered by white which sometimes fixes itself after playing for a while, but nonetheless makes the game difficult to complete.|tester=DanielMYT7}} | |||
{{testing/end}} | {{testing/end}} | ||
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|vid2=rnI5ZAaG7gU|cap2=Ice Age 2: The Meltdown [Gamecube] Dolphin 5.0 [1080p HD] | |vid2=rnI5ZAaG7gU|cap2=Ice Age 2: The Meltdown [Gamecube] Dolphin 5.0 [1080p HD] | ||
}} | }} | ||
{{Navigation/Ice Age}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 23:29, 18 March 2024
In Ice Age 2: The Meltdown, Scrat is caught up in the events of the film, Ice Age: The Meltdown and is trying to pursue acorns while interacting with some characters, some of whom help him in his quest. The game starts off by showing the icy areas where it began in the film and moving on to the woods, as well as exploring regions in the games such as the bowels of the sea reptile, Maelstrom, and swampy lands. In the game, Scrat occasionally allies himself with some of the main characters, and the player sometimes can play as either Sid or Diego, though not Manny. Characters which were shown as bit parts in the film are shown usually as adversaries or (in the case of one, a songbird) a guide to the next nut, though a select number of foes were not shown in the film at all.
Ice Age 2: The Meltdown | |
---|---|
Developer(s) | Vivendi Games, Eurocom, Amaze Entertainment |
Publisher(s) | Vivendi Games |
Series | Ice Age |
Platform(s) | GameCube |
Release date(s) | NA March 14, 2006 EU March 31, 2006 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Wii Version |
Emulation Information
16:9
Ice Age 2: The Meltdown (GC) has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.
Problems
Unstable Framerate
The game will ocassionally jump between running at 30 and 60 fps, instead of remaining at a constant 30 fps. To fix this, boot the game from the GameCube Main Menu.
White Bars
Glowing white bars will sometimes obscure the screen. This can be avoided by disabling Defer EFB Copies to RAM. Disabled by default since 5.0-19643.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Ice Age 2: The Meltdown since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7714 | Windows 7 | Intel Core i3-370M @ 2.4 GHz | ATI Radeon HD 6370M | Problems with graphics. Top 3/4 of the screen are bleached. Spin attack effect results in white block across middle of screen. | |
3.0-179 | Windows 7 | Intel Core i3-370M @ 2.4 GHz | ATI Radeon HD 6370M | Fully playable: No slowdowns, no known glitches. | |
5.0-19306 | Windows 11 | AMD Ryzen 9 7900X @ 4.7 GHz | AMD Radeon RX 7900 XT | 6x Native Resolution (4K) with 8xMSAA. No performance issues, but the bottom half of the screen is completely covered by white which sometimes fixes itself after playing for a while, but nonetheless makes the game difficult to complete. | DanielMYT7 |