GameCube Main Menu

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GameCube Main Menu
GameCubeSystemMenu.png
Developer(s) Nintendo
Release date(s) JP September 14, 2001
NA November 18, 2001
EU May 3, 2002
AUS May 17, 2002
Genre(s) Utility
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: GameCube Main Menu
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

The GameCube's Main Menu, commonly known as the GameCube BIOS, is the Initial Program Loader (IPL) of the GameCube and its top level interface, allowing the player to load discs, change settings, and manage up to two memory cards at once. To access these features, the player must either hold A on controller 1, have no disc inserted, or have the lid open as the GameCube logo animates.

Dolphin does not include the GameCube Main Menu by default, and it doesn't need it; it is able to launch games straight from the Dolphin GUI. However, the GameCube Main Menu is fully functional and even capable of launching games.

Emulation Information[edit]

Accessing the Menu[edit]

To access the menu, you must first dump a copy of IPL.bin from a console matching the region of the title being emulating; then disable Skip BIOS, load any GameCube game of the appropriate region, and hold A as the GameCube logo animates. Unlike the Wii Menu, there is no way to directly boot to the menu, refer issue 7343.

To change discs, right click on any game in the game list and select "Change Disc", or use File > Change Disc.

Problems[edit]

Flickering/Stretchy Menu

The start up animation and menu will stretch and distort unless XFB is enabled, either virtual or real will correct for this issue.

Missing Music/Incorrect Audio

Despite the fixes 4.0-7286 made to the DSP HLE sound by more accurately emulating Zelda ucode, music and effects in the IPL are still missing or distorted. Needs DSP LLE for proper audio. Refer issue 7980.

Persistent Game ID

Dolphin will only use the game ID from the game that is being loaded first. So while changing the disc during the GameCube BIOS menu, for example, Super Smash Bros. Melee was loaded from the Game List, and then change disc and load Super Mario Sunshine, the game ID will remain unchanged. This can however result in unwanted effects such as:

  • Game settings from the first loaded game's GameINI
  • Cheats
  • Savestates

Compatibility[edit]

Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.

General

Config Setting Notes

Skip GC BIOS

Off Run BIOS, hold A as the GameCube logo animates to enter

Graphics

Config Setting Notes

External Frame Buffer

Virtual Fixes menu flickering

Audio

Config Setting Notes

DSP Emulator Engine

LLE Accurate audio

Version Compatibility[edit]

The graph below charts the compatibility with GameCube Main Menu since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-3427 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-5952 Windows 10 Intel Celeron J1900 @ 1.99GHz Intel Graphics HD At recommended settings on a VPS of 60, The performance of this is at least playable, 60 FPS for the intro. drops down to 30 FPS once you move the cube, and climbs up to 41 FPS. Transitions and editing a file on the virtual memory card makes the FPS die to 15 FPS, and steadies at 25 FPS. Everything else is good and works fine. Muffin
4.0-6180 Windows 8.1 AMD A8-5500 @ 3.2GHz AMD Radeon HD 7400m Works fine with said recommended settings. Good for the proper GameCube feeling to your Dolphin Emulator. JMTestinTest
4.0-6247 Windows 8.1 Intel Core i5-3210M @ 2.5GHz NVIDIA GeForce 610M FPS: 60
VPS: 60
Works fine under recommended settings. Slightly slower frame rates when managing my virtual memory cards. Screen Position settings do not work.
Wildgoosespeeder
4.0-7286 Windows 8.1 Intel Core i5-3210M @ 2.5GHz NVIDIA GeForce 610M It's so nice and not startling to not hear screeching under HLE! Too bad the sounds aren't perfect but hey, progress! Wildgoosespeeder
5.0 OS X 10.11.6 Intel Core i7 @ 2.66 GHz NVIDIA GeForce GT 330M 512 MB It works very well! Works almost perfectly with recommended settings. Sound is a bit choppy, but it's nothing major. As previously stated, screen position settings do not work. TheGamingStar

Gameplay Videos[edit]